Relius Starkiller
Active Member
Today, Tuesday, March 5th 2012 the greatest RPG saga began its final stanza. . .
And its raw as fuck.
Considering most everyone on this site is a fighting game enthusiast first and a living creature second I understand that many of you may lack the natural human emotions that should be brought to bear just by the mere mention of the words "Mass Effect" - however I'm going to assume that a least a few of you either opted to buy this instead of SFxTekken, or ideally purchased both.
Anyway you slice it, this thread is for discussion of ME3 and the series as a whole.
Here are my opening impressions from the first few hours
-Upon booting the game up I was immediately pissed off by the fact that ME3 DID NOT RECOGNIZE THE FACIAL FEATURES OF THE SHEPARD I"VE BEEN USING SINCE 2007.
- However it only took me 5 minutes to recreate the face so it really wasn't that big of an issue.
- The game is gorgeous on a high def T.v however some of the faces (Particularly Admiral Anderson) look underdeveloped. Its kind of weird that Anderson's face is so bland when a minor character like (say) Commander Bailey looks as if he could be a permanent squad member.
- The combat has taken a major leap forward. Sliding in and out of cover is handled almost as well as in Gears of War and considering that only Gears of War ever got the formula perfect and no other series has some close thats a note worthy achievement. The evasive roll was something I and many people have been clamoring for years to be added to the system and it works fantastically.
- More weapons. In ME2 I was relegated to certain types of weapons based on my class and there were only one or two variation on each gun. In ME3, I can use all guns (As a Vanguard) and I have run into no less that 6 unique weapons within my first 4 hours of play. Its not Mass Effect 1 level where every other enemy is dropping a weapon (Enemies have yet to drop one, all weapons I've found so far were in containers or lying on the ground) however its a much welcome change from the "One Gun to Rule Them All" system of 2010.
- James Vega is the first new squad member I've encountered and from what I can tell his role is to be the new guy and ask stupid questions "Shepard, why are we doing this", "Shep, do you know these people.", "Shep, why aren't we saving the world right this second?".
- Eat a dick James, we're spilling drinks on the Citadel with Jacob tonight. . .
Updates will follow, discussion is your genetic destiny.
And its raw as fuck.
Considering most everyone on this site is a fighting game enthusiast first and a living creature second I understand that many of you may lack the natural human emotions that should be brought to bear just by the mere mention of the words "Mass Effect" - however I'm going to assume that a least a few of you either opted to buy this instead of SFxTekken, or ideally purchased both.
Anyway you slice it, this thread is for discussion of ME3 and the series as a whole.
Here are my opening impressions from the first few hours
-Upon booting the game up I was immediately pissed off by the fact that ME3 DID NOT RECOGNIZE THE FACIAL FEATURES OF THE SHEPARD I"VE BEEN USING SINCE 2007.
- However it only took me 5 minutes to recreate the face so it really wasn't that big of an issue.
- The game is gorgeous on a high def T.v however some of the faces (Particularly Admiral Anderson) look underdeveloped. Its kind of weird that Anderson's face is so bland when a minor character like (say) Commander Bailey looks as if he could be a permanent squad member.
- The combat has taken a major leap forward. Sliding in and out of cover is handled almost as well as in Gears of War and considering that only Gears of War ever got the formula perfect and no other series has some close thats a note worthy achievement. The evasive roll was something I and many people have been clamoring for years to be added to the system and it works fantastically.
- More weapons. In ME2 I was relegated to certain types of weapons based on my class and there were only one or two variation on each gun. In ME3, I can use all guns (As a Vanguard) and I have run into no less that 6 unique weapons within my first 4 hours of play. Its not Mass Effect 1 level where every other enemy is dropping a weapon (Enemies have yet to drop one, all weapons I've found so far were in containers or lying on the ground) however its a much welcome change from the "One Gun to Rule Them All" system of 2010.
- James Vega is the first new squad member I've encountered and from what I can tell his role is to be the new guy and ask stupid questions "Shepard, why are we doing this", "Shep, do you know these people.", "Shep, why aren't we saving the world right this second?".
- Eat a dick James, we're spilling drinks on the Citadel with Jacob tonight. . .
Updates will follow, discussion is your genetic destiny.