It crouchs so you will be using it as a block string tool or counter poke. Everything is all situation? I covered literally every option they have, including doing nothing. It's not an invisible mixup, but that's expected 'cause it leads to a instant launch.
EDIT: By the way, Tina's 1P doesn't even open up stun game. You can't connect ANYTHING after it if they know to slow escape it. Even if they don't slow escape it, they can still hold. Surprise, it's not a sitdown stun in the way that matters.
Easy to hold? I just said to throw them. I didn't say she gained anything from 1.03. She got nerfed. Get over it. I'm just saying she's not linear.So what you're telling me is that what Rachel gained from the nerfs was this godlike online setup/mixup that is totally reactable and easy to deal with (not to mention it's easy to hold and punish)
If you're expecting 1PP, you're getting thrown either way.IMO it's actually kind of dumb to hold 1PP now. You'd almost certainly get more damage by blocking and punishing.
EDIT: By the way, Tina's 1P doesn't even open up stun game. You can't connect ANYTHING after it if they know to slow escape it. Even if they don't slow escape it, they can still hold. Surprise, it's not a sitdown stun in the way that matters.