kupo
Active Member
- Changed sidestep speed.
- P: change advantage on normal hit from 0 to +1.
- 3PK, 3P+K, Backward Slide K: removed wall blow back.
- 4PK: changed damage from 5, 5 to 10, 10, and made it so that the stun from the 1st hit makes the 2nd hit guaranteed.
- 4PK (on hit) K: changed damage from 8 to 15.
- K while rising from crouch: changed damage from 23 to 24, change held attribute from jumping mid kick hold to mid kick hold.
- 2P+K: changed hit reaction on normal hit or Counter hit to stagger.
- 8H+K: balanced the invulnerable interval against low attacks. Made it easier to avoid low attacks.
- 66H+K (juggle hit): added floor danger zone effect.
- High K hold, high P hold: added floor danger zone effect.
- Mid K hold: added floor danger zone effect.
- Flamingo 3K: changed hit reaction on Counter hit or higher to faint stun.
- Sidestep P: changed hit reaction on normal hit to Critical Stun.
- Backward Slide P+K: changed hit reaction on normal hit or higher to faint stun.
- Sidestep K: changed damage from 16 to 20.
- Flamingo 7 or 8K: changed frames to 14(4)45, changed disadvantage after guard from -28 to -27.
- 41236T: added wall blow back.
- Sidestep T: added wall blow back.
- Sidestep 41236T: added wall blow back.
- P: change advantage on normal hit from 0 to +1.
- 3PK, 3P+K, Backward Slide K: removed wall blow back.
- 4PK: changed damage from 5, 5 to 10, 10, and made it so that the stun from the 1st hit makes the 2nd hit guaranteed.
- 4PK (on hit) K: changed damage from 8 to 15.
- K while rising from crouch: changed damage from 23 to 24, change held attribute from jumping mid kick hold to mid kick hold.
- 2P+K: changed hit reaction on normal hit or Counter hit to stagger.
- 8H+K: balanced the invulnerable interval against low attacks. Made it easier to avoid low attacks.
- 66H+K (juggle hit): added floor danger zone effect.
- High K hold, high P hold: added floor danger zone effect.
- Mid K hold: added floor danger zone effect.
- Flamingo 3K: changed hit reaction on Counter hit or higher to faint stun.
- Sidestep P: changed hit reaction on normal hit to Critical Stun.
- Backward Slide P+K: changed hit reaction on normal hit or higher to faint stun.
- Sidestep K: changed damage from 16 to 20.
- Flamingo 7 or 8K: changed frames to 14(4)45, changed disadvantage after guard from -28 to -27.
- 41236T: added wall blow back.
- Sidestep T: added wall blow back.
- Sidestep 41236T: added wall blow back.