Slide Throws (doa2, doa3 and doa4)

virtuaPAI

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Slide Throws:

Is ability to increase your throw range. When hitting your opponent with knockback attacks that stagger, you often find that you are out of throw range. As a staple of the doa series, your opponent will more than likely will hold out of the stagger to prevent you from running up and attacking. This is where Slide throws come in. When your opponent hold, and you throw exactly when he/she hold, you will slide forward(Skid) towards your opponent than throw. As you know, the hold have a 21 frame active window that is broken down into 3 quadrants:
  • Frames 2-8 <HIGH> 150% Revision
  • Frames 9-15 <COUNTER> 125% Revision
  • Frames 16-22 <HOLD> 100% Revision

Slide throwing only is effective in the 1st 7 or so frames of the hold, and not in the last quadrant. Doing the throw in the last quadrant of the hold will result in a whiffed throw, leaving you at a disadvantage.
 
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