DOA5LR Team NINJA Tutorial - Get Ready Fight! #2

In this episode of Team NINJA's official tutorial the player is taught the importance of directional inputs, and that mashing single buttons mindlessly, and with little strategy will often result in a loss. This new tutorial series caters to the newer players of Dead or Alive 5 and perhaps fighting games in general. Subscribe to Team NINJA's official Youtube for more updates, and future tutorials in their GRF series.

 
That's cute. It's starting to grow on me, I want to see the next episodes! :)

I still don't like the black/white filter and unwelcoming atmosphere though, but I like the two players and their attitude. I've never realized how hard it could be for people who aren't familiar with fighting games in general. It's a good initiative, some of my friends - even those who like video games in general - are afraid of them, because they think it requires a lot of dedication and too much patience.

Good thing with DOA is that you can start at your own pace and after a few hours, you can already start to perform some crazy flashy combos. They should do an episode showing how to choose your main. It's a vast question and not so easy. Here again, imo, you have to "be curious".
 
I should keep an eye on this series. judging from the comments it is actually helping some people. However They usually have more questions that I can help answer.
 
I should keep an eye on this series. judging from the comments it is actually helping some people. However They usually have more questions that I can help answer.
So far it's done well. My gripe with it thus far is that TN/KT should have done something along these lines when DoA5 vanilla was coming out. I just hope that it's not a case of "too little, too late".
 
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I found this on YT - one of the pics immediately made me think of DOA, but I found myself agreeing with most if not all of it:


I'm think if TN had presented doa as the video explains to begin with, but who knows maybe we'll get something that is accessible in DOA6.
 
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