As everyone already knows, Last Round is occasionally littered with bugs and glitches which TN can't always address. This thread is a place for anyone to share any newly found bugs or glitches in one convenient thread so that it can be seen and known by other fellow members and someone can inform TN of them when the time is right, this will also be more convenient and noticeable than a status of a bug that can often go ignored or quickly be hidden by other members unknowingly posting enough statuses to hide it. This will hopefully prevent any game crashes or inconveniences due to lack of not being in the know.
☆This thread includes all bugs, including stage, mode and character bugs. If it's a character, use their smiley so it can be easier linked and distinguished to said character. Costume glitches or bugs are allowed but only obvious mesh/texture ones.
☆If possible make sure to also type: "STATUS: Not fixed/fixed" so that members who view this thread may know if a bug is still ongoing or not.
With That being said, here's the current known bugs that I know of:
STATUS: Not fixed...
☆Azuchi stage somewhat unstable during wall break transition. Will occasionally take longer than usual for transition to start for some members.
STATUS: Not fixed...
☆On Fuel stage near area on the first level near the wall with pipes and glass windows near the grating, Kasumi and Phase 4's launcher throws will be inexplicably pushed away from the wall instead of keeping in the same area. May affect others, but Kasumi and Phase are the only ones affected from whom I play.
STATUS: Not fixed...
☆Ii Family Creed with not properly connect at max distance, taking away 20 damage.
STATUS: Not fixed...
☆PP2KK will not properly connect after certain set ups leaving you at a disadvantage. Example: 6KK>PP2KK.
STATUS: Not fixed...
☆BT PP2KK will not GB guarding opponents leaving you at a disadvantage.
STATUS: Not fixed...
☆After strong attacks and counter hits with PBs being the only exception, they will not do any of the special fall squirm animations they're supposed to. Example: After 66H+K, the opponent is supposed to perform one of the possible special ground animations, instead they'll do the generic headshake animation, also will occur even if you overkill. Heavy force techs overkills/KOs unaffected.
STATUS: Not fixed...
☆If P4PP is done in a juggle, the final elbow hit effect will not register like if done on a standing opponent.
STATUS: Not fixed...
☆In Hot summer DLC, a hair base glitch is glaringly visible on her ponytail and loose hair if hoodie is removed. affects hair base and bangs.
/
STATUS: Not fixed...
☆Strings of Tropical DLC swimsuit missing on character select screen.
STATUS: Fixed!
☆Wings will not move as of the current update.
&
STATUS: Not fixed...
☆After they perform their tag throw, if you immediately do ( if on player 2 side), they will briefly vibrate in place and move forward before turning around like normal.
☆This thread includes all bugs, including stage, mode and character bugs. If it's a character, use their smiley so it can be easier linked and distinguished to said character. Costume glitches or bugs are allowed but only obvious mesh/texture ones.
☆If possible make sure to also type: "STATUS: Not fixed/fixed" so that members who view this thread may know if a bug is still ongoing or not.
With That being said, here's the current known bugs that I know of:
STATUS: Not fixed...
☆Azuchi stage somewhat unstable during wall break transition. Will occasionally take longer than usual for transition to start for some members.
STATUS: Not fixed...
☆On Fuel stage near area on the first level near the wall with pipes and glass windows near the grating, Kasumi and Phase 4's launcher throws will be inexplicably pushed away from the wall instead of keeping in the same area. May affect others, but Kasumi and Phase are the only ones affected from whom I play.
STATUS: Not fixed...
☆Ii Family Creed with not properly connect at max distance, taking away 20 damage.
STATUS: Not fixed...
☆PP2KK will not properly connect after certain set ups leaving you at a disadvantage. Example: 6KK>PP2KK.
STATUS: Not fixed...
☆BT PP2KK will not GB guarding opponents leaving you at a disadvantage.
STATUS: Not fixed...
☆After strong attacks and counter hits with PBs being the only exception, they will not do any of the special fall squirm animations they're supposed to. Example: After 66H+K, the opponent is supposed to perform one of the possible special ground animations, instead they'll do the generic headshake animation, also will occur even if you overkill. Heavy force techs overkills/KOs unaffected.
STATUS: Not fixed...
☆If P4PP is done in a juggle, the final elbow hit effect will not register like if done on a standing opponent.
STATUS: Not fixed...
☆In Hot summer DLC, a hair base glitch is glaringly visible on her ponytail and loose hair if hoodie is removed. affects hair base and bangs.
/
STATUS: Not fixed...
☆Strings of Tropical DLC swimsuit missing on character select screen.
STATUS: Fixed!
☆Wings will not move as of the current update.
&
STATUS: Not fixed...
☆After they perform their tag throw, if you immediately do ( if on player 2 side), they will briefly vibrate in place and move forward before turning around like normal.
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