Doa_Eater
Well-Known Member
Ok, I’m gonna make a topic about my favorite DOA machanics, enviromental follow ups or aka danger zones. And to share and discuss what are Tina’s best opttions from them.
Basic brakables:Chairs,home walls, iceberg, those wooden lanterns, pillars and stuff like that
+ basic stuff with a ground throw finish
Up close with a giant swing air throw
now this is a bit trick and depending of the distance between and wheter she’s in open stance u get a guarantee and then follow up with what u want, depending on the stage. The kick needs to wiff of course.
Now stage specific
Scramble
Hi tier generator
Low tier powerblow aiming for the coming flying car, after it ikuzo will send the opponent to the next car if the danger zone was not previously activated.
Tiger show
Ring of fire tiger maul: just freely walk a bit forward after the tiger attacks for it or Tina will wiff, works till heavy, for them the standard
Hotzone
Sending opponents through the sandbag barrier: full delay this will activate the tank breach for a
Another for variety i like is the delayed punch, it doesnt knockdown and u can do what u want after it.
And since the x door is unique blow and techable, a crouch drashing
Anyone has something extra to share?
And a question about the mentioned low tier car on scramble where the crane falls from the top , is it possible to do ? I’m wiffing every time. Sure miss the guarantee ground throw here.
And here's a great combo video by Dr.Snipe showing what Tina is capable of.
Basic brakables:Chairs,home walls, iceberg, those wooden lanterns, pillars and stuff like that
+ basic stuff with a ground throw finish
Up close with a giant swing air throw
now this is a bit trick and depending of the distance between and wheter she’s in open stance u get a guarantee and then follow up with what u want, depending on the stage. The kick needs to wiff of course.
Now stage specific
Scramble
Hi tier generator
Low tier powerblow aiming for the coming flying car, after it ikuzo will send the opponent to the next car if the danger zone was not previously activated.
Tiger show
Ring of fire tiger maul: just freely walk a bit forward after the tiger attacks for it or Tina will wiff, works till heavy, for them the standard
Hotzone
Sending opponents through the sandbag barrier: full delay this will activate the tank breach for a
Another for variety i like is the delayed punch, it doesnt knockdown and u can do what u want after it.
And since the x door is unique blow and techable, a crouch drashing
Anyone has something extra to share?
And a question about the mentioned low tier car on scramble where the crane falls from the top , is it possible to do ? I’m wiffing every time. Sure miss the guarantee ground throw here.
And here's a great combo video by Dr.Snipe showing what Tina is capable of.
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