Just a fun hypothetical discussion - but what if DOA3 had been more of a character reboot?
Take a look at this.
Kindly translated by penmaster3000 here: https://www.reddit.com/user/penmast...story_of_doa_hitomi_bayman_leon/?ref=readnext
DOA History Book, pg 58 https://archive.org/details/DOAHistoryBook19962015/page/n57/mode/2up
Translation
If you poke around, DOA3 actually has 24 character slots and references several cut characters by martial arts style.
HAKKYOKU-KEN (Kokoro), NINJA (Hayate), KORYU (Hitomi), K1, PRO WRESTLER, SUIKEN (Brad Wong), GOKEI (Christie), TAEKWONDO, DEMI-HUMAN
What do you think DOA3 would have been like if we got these 9 characters instead? What the world have been like without 3.1 Bass? Maybe we could've gotten an entirely different game if Team Ninja didn't have to crunch for the Xbox launch? Who knows, but it's fun to dream...
Mockup
Take a look at this.
Source: Team Ninja Freaks Pages 152-153 https://archive.org/details/doahistoryteamninjafreaks/page/n151/mode/2upWhy did Bayman come back in the Dreamcast version?
Itagaki: The fans got angry at me saying, "Why isn't there a Bayman?" For us, the story of Bayman has already ended, but for the fans, they still loved us as a single character. I thought it was bad to replace the characters with a kind of selfishness. If it weren't for that voice, I might have replaced all the characters in "DOA3". I don't like compatible characters, but if a fan asks me to put out a compatible character, I can't help but put it out.
Why Hitomi became so popular Team NINJA's character theory
Hitomi appeared in "DOA3", but it was supposed to be the leading role when planning to replace all the characters.
Itagaki: There was such a plan. She is a karate user like Ein, but she had the concept of making karate an easy-to-understand and easy-to-use character, not just a major martial arts system. If Ein's strength was her point, Hitomi's point was a little more girlish, soft and speedy. I think that kind of ease of handling led to her popularity today.
Kindly translated by penmaster3000 here: https://www.reddit.com/user/penmast...story_of_doa_hitomi_bayman_leon/?ref=readnext
DOA History Book, pg 58 https://archive.org/details/DOAHistoryBook19962015/page/n57/mode/2up
Translation
If you poke around, DOA3 actually has 24 character slots and references several cut characters by martial arts style.
HAKKYOKU-KEN (Kokoro), NINJA (Hayate), KORYU (Hitomi), K1, PRO WRESTLER, SUIKEN (Brad Wong), GOKEI (Christie), TAEKWONDO, DEMI-HUMAN
What do you think DOA3 would have been like if we got these 9 characters instead? What the world have been like without 3.1 Bass? Maybe we could've gotten an entirely different game if Team Ninja didn't have to crunch for the Xbox launch? Who knows, but it's fun to dream...
Mockup
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