Oyeah I forgot to mention.. Hayate.. Probably because they like to space or turtle, or both, and since Leifang is not that great at long range, I have trouble against them. Especially Lisa who is great at long range.All the characters that people say are low tier..
Helena
Zack
Lisa
If they're flashy, I just can't do it. I have loads of problems against:
Alpha-152
Lisa
Skilled Helena play
Brad
As a Mila player, I can't get a bead on Lisa at all. She ducks highs so often and Mila has limited use and follow-up on her mid strikes so it's hard to adjust on the fly. Same with all of her tracking attacks, I SS a lot with Mila and it seems like every little thing tracks.
Surprised everyone has such trouble against Mila... Perhaps it's because no one's using her right now. She's very middle of the road, seems to have just enough to fight anyone on the roster but it's all about getting the correct reads from moment to moment. There's very little in the way of mindless tactics you can use to get the upper-hand with her, not to mention how little damage she does outside of her TD. I fucking love her though, I love her so much!
Very much this. And that's also why I gravitated towards her, the same reasons I never touched anyone else but Ein.So what i"m saying here is...if you have trouble against Mila....its actually the Mila PLAYER you are having trouble against. Mila herself is fairly basic. Its just that basic...ness? leads to her being VERY versatile and practical.
Ive actually seem Mila veterans let you break the last punch so they are at frame advantage and the loop begins. But thats why i never try to break the grab.Very much this. And that's also why I gravitated towards her, the same reasons I never touched anyone else but Ein.
It sucks to hear people get so bent out of shape over chat from being TD'd so many times. It's like, really? You think being TD'd over and over because you're not locking in to what's going on in your opponent's mind is more annoying than getting punished by ONE Tina chain-throw and losing a ludicrous amount of your health? Hell, the TD is even breakable before any damage more than a jab's worth is done. You get so many tries to work your way out of it.
I do that personally, I find that my opponent can do a few things against it. Although she's at advantage, it's basically a Bass pick-up 50/50 deal. You can go for a defensive option and see what works out. SS is pretty safe, I've been the only Mila I've seen so far to deter a SS with a 1P on the reset, most go for the knee launcher or the ducking jab. I also do SS into TD. But if you're referring to the knee or punch that one is hit with on the reset, blocking and countering works perfectly well. There's nothing guaranteed about the situation for Mila, you still have to make the correct guess to keep it going.Ive actually seem Mila veterans let you break the last punch so they are at frame advantage and the loop begins. But thats why i never try to break the grab.
She's arguably the most played character on PSN ranked matches. Right around Kasumi, Kokoro and Jan Lee.Surprised everyone has such trouble against Mila... Perhaps it's because no one's using her right now.
I've been hitting a lot of Ayane, Hayabusa, Hayate, and Brad Wong on XBL ranked. Mila used to be up there but now seems to be a rarity.She's arguably the most played character on PSN ranked matches. Right around Kasumi, Kokoro and Jan Lee.
I've been hitting a lot of Ayane, Hayabusa, Hayate, and Brad Wong on XBL ranked. Mila used to be up there but now seems to be a rarity.
I rarely ever see Brad Wong. Hayabusa's middle; every so often. Nowhere close to Mila.I've been hitting a lot of Ayane, Hayabusa, Hayate, and Brad Wong on XBL ranked. Mila used to be up there but now seems to be a rarity.
Ive actually seem Mila veterans let you break the last punch so they are at frame advantage and the loop begins. But thats why i never try to break the grab.
Sure doesn't feel like it, heh.She's actually at disadvantage (-11) no matter when the throw is broken
Ikr...but like I said, I think the counter is wrong. And how does she get a move that shaves a whole 10 frames from the neutral move because someone broke her combo throw. Thats crazy.Sure doesn't feel like it, heh.