WebHead
Active Member
DOA4 felt like a complete package. Everything was done perfectly. They NAILED the online in the year 2006. You see ultra street fighter 4 coming out this year is finally doing TEAM BATTLE the right way, the ONLY WAY! An actual team effort where 1 goes in, takes out a guy while receiving damage, same damage remains on said kid.
remember MVC3? you couldnt even spectate a god damn lobby match for christs sake, you could only see lifebars.
DOA5's online is trash. No ranked lobbies = less replay value.
I can never find someone in ranked unless I'm willing to wait 5 minutes and its not even fun. I'm assuming the rank system is the "call of duty" rank system when you see all these kids running around with "ruby" ranks. Those kids are in no way shape or form an S or SS rank from DOA4.
In doa4 if you had an S rank that meant you lose maybe once every 10 matches. An SS meant you lose once every 20 matches. It meant you barely lost at all because 1 lost was -1000 points.
that rank system summed up peoples TRUE SKILL perfectly in those letter grades. An A- PLAYED LIKE AN A- an A played like an A (a TRYHARD), and then there were the 50 000 A+'s, who knew a little of what they were doing and then the 70 000 A+'s who could beat most A+ players but still lost to other good A+ ranks.
Remember all the little things DOA4 had? They made all the difference in the world
-an avatar lobby with hundreds of avatars (literally hundreds of creative avatars that took TIME to make)
-the little streak icons
-all of the intro and outro poses. (exclusive outros for both great and greatest, if you had a giant win streak your character would have a rare intro that showed you were serious business)
-able to move the camera after a win for added taunting
-stair animation moves
-special text icons in the lobby
-and a shit load more that i forget
they took a shit load of time on the game. DOA5 feels so incomplete. They ruined it by rushing it, it feels so tainted. I cant see it in the same light that I see DOA4 in. Time and and extra effort was put in DOA4, they went the extra mile with everything, I wonder if this was itgakis work.
Remember they said they werent putting an avatar lobby in DOA5 because it caused "lag". DOA5 lags worse than DOA4.
The avatar lobby was great, they just didnt have the time or money to put it in 5.
DOA5 is good, but until they put in a ranked lobby system, DOA4 will always be better.
remember MVC3? you couldnt even spectate a god damn lobby match for christs sake, you could only see lifebars.
DOA5's online is trash. No ranked lobbies = less replay value.
I can never find someone in ranked unless I'm willing to wait 5 minutes and its not even fun. I'm assuming the rank system is the "call of duty" rank system when you see all these kids running around with "ruby" ranks. Those kids are in no way shape or form an S or SS rank from DOA4.
In doa4 if you had an S rank that meant you lose maybe once every 10 matches. An SS meant you lose once every 20 matches. It meant you barely lost at all because 1 lost was -1000 points.
that rank system summed up peoples TRUE SKILL perfectly in those letter grades. An A- PLAYED LIKE AN A- an A played like an A (a TRYHARD), and then there were the 50 000 A+'s, who knew a little of what they were doing and then the 70 000 A+'s who could beat most A+ players but still lost to other good A+ ranks.
Remember all the little things DOA4 had? They made all the difference in the world
-an avatar lobby with hundreds of avatars (literally hundreds of creative avatars that took TIME to make)
-the little streak icons
-all of the intro and outro poses. (exclusive outros for both great and greatest, if you had a giant win streak your character would have a rare intro that showed you were serious business)
-able to move the camera after a win for added taunting
-stair animation moves
-special text icons in the lobby
-and a shit load more that i forget
they took a shit load of time on the game. DOA5 feels so incomplete. They ruined it by rushing it, it feels so tainted. I cant see it in the same light that I see DOA4 in. Time and and extra effort was put in DOA4, they went the extra mile with everything, I wonder if this was itgakis work.
Remember they said they werent putting an avatar lobby in DOA5 because it caused "lag". DOA5 lags worse than DOA4.
The avatar lobby was great, they just didnt have the time or money to put it in 5.
DOA5 is good, but until they put in a ranked lobby system, DOA4 will always be better.