-for the Critical Burst, you must first put them into a critical state right?
-Is the command universal?
-Do you think the meta game for this game will move away from holds(highly defensive play) completely with the integration of this mechanic?
-Do you feel that Power Blows are still useless?
sorry for the 21 questions....
-From what I understand you have to reach a certain stun threshold, which doesn't seem to take much. I could be wrong though.
-No, specific moves perform the critical burst. Example, I saw Hitomi's 6p+k cause a critical burst.
-Basing on the info we have I definitely believe holds are going to play a much smaller role this time around.
-According to Rikuto he said on the stream that critical burst stuns last long enough for a fully charged power blow. So I'd so no, they are no longer useless, but I don't know the setups yet to determine whether a juggle would do more damage or not (unlikely given that you can choose a dangerzone to send them into with a PB). Some characters might have more powerful juggles though.