Feb 13, 2013 at 7:33 PM
An old glitch that was noticed a few weeks after release and remained in the game till ver1.03.
The glitch apparently miscalculated the damage from the kick and so the kick actually ended up registering twice, the first hit doing 100% damage and the second doing 150%. On High-Counter, this ended up doing the most damage out of almost anything in Bass' arsenal for little to no effort. Even on the pre-1.03 life bar, this took out a very noticeable chunk out of someone's life bar.
This was also possible with 66P+K, however that did slightly less damage and was harder to land than 66K.
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