How to Deal With NiCO. (No Music Edition)(DOA6)

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Nov 28, 2020 at 11:13 PM
Posted by Force_of_Nature
Same as the main guide, though without the music tracks for people that jive like that.
"HOW THE HELL DO YOU DEAL WITH NiCO?" Is the question I look to answer in this session of this potential new series of anti-character guides for DOA6 and SCVI!
If you're having a little difficulty with the FGC notation terminology, check out here:

If you're interested in learning how to play NiCO, click here:

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For Directional Notation:

7 8 9

4 5 6

1 2 3

Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.

CH = Counter-Hit
BT = Backturned Stance
W! = Wall Splat
DZ! = Dangerzone Splat
SDS! = Sit Down Stun
FB! = Floor Bounce
CA! = Citizen Assist

For Input commands:

P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
S = Special Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
H+P+K = Alternate Way to Input "S"

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#DOA6 #NiCO #HowToDealWithNiCO
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