https://www.youtube.com/watch?v=Lp5ekMlQvi4
I don't want nerfs, I just don't want to play on danger zone in a competitive setting. I don't think it was designed to be balanced at all.
You say that as if the entire cast doesn't have something devastating in the Danger Zone stage, much less having other stages to choose from. If that's the case, whoever does that will have to cry for everyone to get nerfs...

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Feb 17, 2015 at 12:50 PM
Posted by Codemaster92163
Apart from slightly particular spacing to get as much damage as possible from the top floor (truth be told, you won't be missing a ton, since most of her damage comes from the fall), everything else shown here is very easy to do. Everything past the SDS is guaranteed.

More of a proof of concept video than anything, showcasing how deadly Pai can be (due to her many moves that make use of floor damage) on this stage.

Though the initial stuns don't really matter so long as you get any launch high enough for KK to connect, here are the exact inputs I used...

P > 3PPK > P+K (everything after this point is guaranteed) > 33P+K > KK > 6_P > P > P > 46H+K > 46H+K > P > P > P > 33PK > P (whiff) > 7P+K > 64P > P > 46H+K > 46H+K > 6_P > 6_P > 6_P > 466P+K
4     6     1,069
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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