Jann lee is very good like that, he is fast, damage are awesome, hold mid p and mid k are crazy. Remove dragon stance and reset his OH 18 frames and it s perfect.
Dragon stance is shit, its good ONLY next wall after throw, it would be useful if DS 6k would a critical burst
Without dragon gunner, its hard to open the guard with jann lee, he don t have a good low and his mix up is poor... with actually dragon gunner, you can avoid easy in reaction offline...
You mustn t use dragon stance if you haven t open the guard because dragon stance is UNSAFE, you can t press in block.
Dragon stance break your better option....
if you want grap, don t use dragon stance and confirm for Throw
i speak about 6p+k
6p+k , dash fc3p 4pppp46p on light 87 dmg
6p+k, dash fc3p 4pppp46p on middle weight 87 dmg (test on gen fu)
6p+k, dash fc3p x2 2p+k 46p on super heavies 78 dmg
all on close hit
for juggle, 3x fc3p 6pp46p = 2x fc3p 3ppp46p in dmg
or for exemple with 2p+k p+k, if you do ...
2 ou 3x fc3p isn t vital for Eliot, for juggle max damage you can use 2p+k p+k or 4pppp46p with only one fc3p , it depends launcher, fc3p is just the best for wall combos
for 6p+k you can do (of memory) :
Alpha :
fc3p 2p+k p+k 6pp46p
light/average weight :
fc3p 4pppp46p
heavy weight ...
After limbo, you can launch with 33p on heavy weight
and some average weight with particularity, before limbo you must do : 6pp, 3p, DS k, 6k :
- Zack
- Kasumi
- Lisa
- Sarah
- Tina
- Helena