Recent content by ArchedEnemy

  1. A

    Detailed help for wakeups and hold reversals?

    It looks like my questions are answered. I keep expecting this game to work like Virtua Fighter where you can escape any command throw by matching the last joystick direction, and tech rolls aren't punishable. Too bad the tutorials don't mention these differences, could have saved myself a lot...
  2. A

    Detailed help for wakeups and hold reversals?

    Thanks for the help. So the escape input doesn't change when the move is a hold instead of a throw? The Izuna Drop for example? The writing you mention changes color, green for holds and blue for throws. The button icons for hold and throw match the colors, so I was suspecting that I need to...
  3. A

    Detailed help for wakeups and hold reversals?

    I'm looking for a little help in general game mechanics, mostly with situational defense options. First, I can't seem to find consistent behavior with escaping moves like Mila's takedown. Escaping from a multi-tiered hold is the same type of issue for me. Sometimes I can mash out, but I can't...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top