Why did they have to remove the slow ko from the alpha demo? i was lookin to some old videos and i think it was awesome with that effect on every ko. it looks more painfull.
And doa needs a option to select music track on a specific stage. When you are fighting the same dude 50 times it...
Questions about artistic details in the game.
1. Is there any chance to change the K.O. animation so the characters just lays on the floor without moving and not always "shakes their head lying on the floor" after getting K.O.? It looks a bit silly and takes away the "pain factor" seeing the...