Recent content by Matt Ponton

  1. Matt Ponton

    Doa Xtreme mods For Doa Online

    Is there an XPR importer for blender?
  2. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    They also are a completely different animation system.
  3. Matt Ponton

    [MEDIA]

  4. Matt Ponton

    [DOA2++] Moveset Editing Project

    It's based off her DOA++ outfit, and sadly I haven't heard from Usagi in over a year. I hope s/he is ok.
  5. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    It seemed like the Sprite 8/9 and 12/13 are switched and I had to replace 8 with 12 and 9 with 13 for example :(
  6. Matt Ponton

    Anything else I'd probably need screenshots of the affecting areas in order to debug and figure...

    Anything else I'd probably need screenshots of the affecting areas in order to debug and figure out if they can be alleviated at all. If you provide greater detail, please create a bug report about it in the Issue Reporting board.
  7. Matt Ponton

    The mobile view is based off the pixel screen width of the device's current rendering, so that...

    The mobile view is based off the pixel screen width of the device's current rendering, so that can't really be adjusted. You can view the right column containing most recent status posts in mobile by selecting the three dots on the top right hand corner of the screen. On most mobile devices you...
  8. Matt Ponton

    DOA3 Beta in the wild apparently

    The shaders for DOA3 are very basic. There isn't any complexity like reading the alpha layer for normals or other values besides transparency. The lighting for the X Octagon is in the default.xbe somewhere as it's been hard coded.
  9. Matt Ponton

    DOA3 Beta in the wild apparently

    It was one of the first things I checked. The blue is not due to any of the stages textures or textures for the effects. So it must be hardcoded in the default.xbe most likely. The only thing I don't like about the blue stage is that the steel looks TOO blue, like an 80s WWF cage match.
  10. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    Yes, you need to have a modded xbox or xbox 360 to play the other regions' games, including the update here.
  11. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    If you can launch the default.xbe file then it would function as if you're booting the original. Unfortunately, if you make the changes to the loadfile.afs and attempt to run on a US default.xbe then you will experience crashes at some point due to the extreme differences between the versions...
  12. Matt Ponton

    Streams and Media sections were updated to correct some bugs.

    Streams and Media sections were updated to correct some bugs.
  13. Matt Ponton

    DOA3 Beta in the wild apparently

    Found out from playing tonight that Jann's infamous 4T against wall doesn't work on half walls in the beta.... I actually wouldn't mind that nerf in 3++... Is my current thoughts.
  14. Matt Ponton

    DOA3 Beta in the wild apparently

    Makes me want to check the save file area I found in the default.xbe hex to see if we can change the file name each version looks for :)
  15. Matt Ponton

    This uses more of the untouched engine btw: [MEDIA]

    This uses more of the untouched engine btw:
Forgot your password?