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https://steamcommunity.com/groups/DOA6PlusPlus
BeeLy1011 was kind enough to make a steam group, i figure that's probably a convenient...
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in a "call an amulance... but not for me" moment, the buffer bug is turning out to be not difficult to avoid dead input and some of the...
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burst is dead in the water, the four moves that have the magic to do different things in neutral and stun induce a bug where strings can...
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@Rev_an just saying,
Discord no longer allows hotlinking on external sites like that, for example your URL has its expiration timestamp...
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getting ahead of ourselves a bit because somebody couldn't wait to tweet about it, I'll post about the interpretation of critical burst...
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the inputs for fatal rush, break hold, and breakblow are disabled in the moveset data and removing that stuff is the point of all this...
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i don't know what that is, here's some details from Alex when someone else mentioned codex that may be relevant to you:
aside from...