How about sidestep attacks that actually have a purpose other than chip damage and can actually be used to start combos. How about moves that have built in sidesteps. How about combos that require you to be on or off axis to connect?
You don't recognize me from 8wr? I've been playing Tekken, MK, SC and DOA since the late 90's. I know the difference between 2 and 3D fighters. And if your criteria of holding back to block versus a button is what differentiates 2D from 3D then I guess MK is a 3D fighter.
Whatever bro. I know...
Wow is right. Were the crybabies really so dumb that they couldn't guard against a single frame trap, so their mommies at TN had to patch it out for them? They better never pick up SCV and play against Nightmare or Maxi.
Hey, this is a super noobish question. Can someone please explain what is a critical hold and how do I do it? Same with critical stun. How are they different from regular stuns or holds?
Some of this terminology is so foreign to me.
It's so stupid in this day and age that every fighting game made doesn't have a tournament mode with all characters and stages unlocked from day 1. Even if it's just one that requires you to enter a "secret" code to unlock so casuals won't complain that the story mode is spoiled for them.