Recent content by Vyse

  1. Vyse

    Big offer for UK, AU, CA, and NZ users

    I came up with an idea for a website that will definitely generate a lot of money (more than millions). I'm not just some fool who thinks his stupid idea can make billions. I know this will easily achieve that. I'm searching for four web designers (one from each of the regions in the thread...
  2. Vyse

    DOA5 Demo: Consolidated Feedback

    It's kind of hard to only imagine how a hold-free stun game would play out. Compelling points are made in favor of it, but I want a hands-on evaluation, so it can "prove" itself as a clear superior choice. That's why I think they should first try adding an option to TOGGLE what "stun system"...
  3. Vyse

    DOA5: Mr. Wah goes over the Dead or Alive 5 Demo

    Looking at past moves that have caused a GB, they tend to have had isolated functionality that kept spamming them from being a good strategy. I don't think this would drastically change if these moves could not be held. DOA4 examples: Ein's 7p (30-frame high) can be ducked on reaction. Even if...
  4. Vyse

    DOA5: Mr. Wah goes over the Dead or Alive 5 Demo

    I'm interested in attacks that ignore holds, but I'd prefer seeing them implemented not as launchers but as heavy-damage attacks with a lot of push-back to increase wall damage possibility, or with a property that grants an untechable knockdown. So they'd be strong attacks tailor-made for whiff...
  5. Vyse

    How will we use a joystick w/DOA5?

    H+P+K+forward/back will probably raw-tag your partner in, instead of doing a special "tag-in attack". Or they will give each character one tag-in attack that's assigned to H+P+K+back, while H+P+K+forward raw-tags the partner in, or vice versa.
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