Recent content by xJuStInJuStIcEx

  1. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    What you wrote is a whole of prejudices over me, without knowing anything of me. Your believes then count nothing. And it's just because I know the game had I said that. Without any chance of getting out from a stun than countering, this promote counter spamming. Without much time between two...
  2. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    As I can guess, the end of the stun game open the path to mashing button people and hold spammers. This new mechanic doesn't permit to watch and react but only press press and press repeatedly to play a memorized command string. And this means the other player have to guess the next move and try...
  3. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    Ehm...I know. Soon after I wrote it I remembered the option. So SE is definitely gone...I'm so sad for it...:jannlee:
  4. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    In DOA5LR there isn't a setting for SE in the free training menu. And the CPU never staid at the ground as much as you could stomp in it or hit it after a knockdown. The rising is fast the same with No Recovery and Faster Recovery. It worked for stunning, sitsit-down stunning and back faced...
  5. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    But tech off the ground immediately isn't Tech Roll?
  6. xJuStInJuStIcEx

    DOA6 New Gameplay Mechanics Revealed

    Sorry, but if SE is gone in DOA6, why in the training menu you can set the COM Recovery? How could the COM recovers without the SE? :confused: :b360:O!O:f360:
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top