jesus christ you have no idea what you’re talking about. I get straight sword, great sword and even rolling ultra weapon parries all the time. I’m 100% sure that you’re just bad at the game.
As for poise it has been turned into hyper armor and works better when paired with a heavy weapon.
Poise is not useless, it has a different use than Dark Souls 1. In fact, i used poise a lot in some of my DS3 builds.
Parrying is not useless, it has a different usage than Dark Souls 1.
The fact that you know that the parry in DS3 is different from DS1 and insists on parrying like it was DS1 shows that it is completely your fault and your fault alone.
The balance of Dark Souls 3 is something completely different of Dark Souls 1, they are different games mechanically, and you shouldn't try to play something with the mindset of the previous.
No you don't. The fact that there are hundreds, even thousands of players doing effective use of Poise and Parry and Weapon Arts, while you're sitting here, bitching about how it doesn't work (when it works), proves you wrong.
What you and every other Souls Fanboy don't see is that the games mechanics don't always measure Up to the game's Challenges
Your combat mechanics both offensive and defensive are not suitable for fighting more than one enemy at a time and yet the game will force you into Multi Enemy encounters... this is the case in Dark Souls 1 but atleast Dark Souls 1 had some god damn poise.
Yeah... Thats 100s out of thousands out of people who don't. That proves that its useless.
It was pretty useless in the first game too but atleast in the first game it was consistent.
LoL... its even useless if you successfully parry an enemy because you vould probably do more Damage with spammed light attacks with in the same duration.
If it can be used, and you benefit from using it, is not useless.
Useless is Guillotine Throw in Ninja Gaiden 3 Razor's edge, where it will work or not work randomly depending on the enemy, that is something useless.
Useless would be having a parry that wouldn't leave you any reward. Useless is saying a mechanic doesn't work when it works, Useless is trying to put some sense into your head.
Whether it can or can't be used doesn't mean its usefull... you can use it out of Spite if you want.
For something to be usefull it needs to be Practical... not just possible but actually practical to use. A distinction you Fan Boys clearly can't grasp.
This is why you don't see whats wrong with the series. Because you never factor in Practicality.
I just critiscized something about one of my favorite games ever, do you really think i have nothing against souls games? I can talk about the bland enemy design of dark souls 3, where there is nothing really interesting about them. I can talk about the lame level design, i can talk about pre-patch angels of the ringed city, i could mention the hassle that is Irythill dungeon.
About something being practical, that is highly subjective. If you can kill gundyr 50 seconds faster by parrying him than i can do with my go to pyro build, wouldn't that be practical? If we talk about min-maxing, then it gets stupid, you would only want certain builds on certain points.
Jesus christ lulu stop being so stubborn, parries DO work it just requires more skill. You always make these inane status posts complaining about something but when someone corrects you you basically say NO IM RIGHT YOURE WRONG!!. I have spend countless hours in the souls series and i’m on new game 12 now, do you really want to argue with me about a mechanic in a game i play way more than you? Jesus christ man.
As for poise it has been turned into hyper armor and works better when paired with a heavy weapon.