4T and 66T have interesting properties too. If you do the ground attack (2k) after the throw and if they tech up instead of doing a wakeup kick certain follwups seem to become unblockable (5k, 5p, 6p etc...)
66T is really interesting. If you do 2K you can also delete wakeup kicks entirely if you 236P immediately after. If what you're saying is true that's going to be the go to mixup grab. Can't wait to see DB's tech on top of that. He's not Ein but I'm glad to be maining this guy.