Free Step Dodge

Awesmic
Awesmic
Remove it? I tweeted a way to improve it. The move should be at least +2 on block, while also being a high enough launch on hit, and fast enough recovery to follow up with p (9p if facing forward). The only way this would work though, is if 9p acts as a relauncher along with p+k.
Pokerking87
Pokerking87
Sounds good! How is now your opinion to Christie toptier or Not?
Awesmic
Awesmic
I sent you a reply via PM.
R
Randzz
I'm hoping the "Ultimate" portion will also be available as DLC, A-la SSFIV to SSFIV AE. I don't wanna buy another DoA5 just for 2 new characters, 1 of which isn't new at all, just omitted from THIS DoA5.

Also hoping/praying that the powers that be at TK/TN improve the online if I have to get the disk version.
Pokerking87
Pokerking87
Dont worry i am sure we all get an amazing Game! And yeah i hope they improve the netcode and fixed all the Lobby glitches and bugs!
R
Randzz
As far as your 6H+K comment, the move I've always found useless was the regular H+K move. Good for show, but never bothered with it, she's got more then enough mids (too many IMHO) both in punches & kicks.
R
Randzz
I'm just sick of the ninja characters, 4 is more then enough. Momiji will make it 5, & 3 wrestlers is more then enough.
Awesmic
Awesmic
Before the recovery frames were patched, it was as safe as her 11-frame mid punch. Mixing between the two had little consequence initially as far as safety goes. All they have to do is restore the recovery frames of the H+K strings to as they were in version 1.00.
R
Randzz
Give her some more lows & highs, I think currently she's got MAYBE 30 between both her punches & kicks in terms of just low & high attacks put together. The rest are mids of a variety of kicks & punches. Mila is worse, but that's another thread.
R
Randzz
While her Jak stance is better then the one from the last game, I kinda miss the turtling aspect of it.
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