Free Step Dodge

Forlorn Penguin
Forlorn Penguin
I completed the full list of his existing moves, removed some useless ones, and added some new ones by myself. All the while tweaking stuff to make him viable. After that, I enlisted the help of others to flesh out some even more technical stuff.
Forlorn Penguin
Forlorn Penguin
It's not done yet, but it's getting there and we all feel that this new Tengu would be really, really good.

He'd also be one of the top contenders on Home, I think. I found a combo with him that would do 250-ish damage on Home and it's all guaranteed after landing a 2T.
Kronin
Kronin
Nice to see that the work it's just to a point so advanced, and I think has to be awesome to "see" theoretically alrady combo just through a list of moves and properties on paper :D
Kronin
Kronin
By the way even if he is a Boss, don't make him too much OP ;) We want a viable Tengu far from DoA4, but at the same time not a DoA2U one: so I hope that this 250-ish combo is very situational XD
Forlorn Penguin
Forlorn Penguin
Yeah. I might have found two Critical Burst setups too.
Forlorn Penguin
Forlorn Penguin
He's not OP. I've been trying very hard to make him really good, without overpowering him. And the Home combo is situational to an extent. There has to be a breakable object behind your foe after the 2T, and it has to be far enough away that the followup launcher doesn't make them splat with it.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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