I used 2H+KPP as the basis wall splat: WALL SPLAT > KNEE > KNEE > KNEE > P > DLC = 105 - Trigger: Yeah WALL SPLAT > KNEE > KNEE > KNEE > KNEE > 2P > 2P > 246P = 108 - Trigger: Yeah WALL SPLAT > KNEE > KNEE > KNEE > P > KNEE > 246P = 110 - Trigger: Yeah WALL SPLAT > KNEE > KNEE > P > KNEE > P > P > DLC = 114 - Trigger: Yeah The launch height change because of the stage danger and noticed P keeps them afloat.
WALL SPLAT > KNEE > KNEE > KNEE > P > DLC = 105 - Trigger: Yeah
WALL SPLAT > KNEE > KNEE > KNEE > KNEE > 2P > 2P > 246P = 108 - Trigger: Yeah
WALL SPLAT > KNEE > KNEE > KNEE > P > KNEE > 246P = 110 - Trigger: Yeah
WALL SPLAT > KNEE > KNEE > P > KNEE > P > P > DLC = 114 - Trigger: Yeah
The launch height change because of the stage danger and noticed P keeps them afloat.