Free Step Dodge

DestructionBomb
DestructionBomb
I used 2H+KPP as the basis wall splat:

WALL SPLAT > KNEE > KNEE > KNEE > P > DLC = 105 - Trigger: Yeah

WALL SPLAT > KNEE > KNEE > KNEE > KNEE > 2P > 2P > 246P = 108 - Trigger: Yeah

WALL SPLAT > KNEE > KNEE > KNEE > P > KNEE > 246P = 110 - Trigger: Yeah

WALL SPLAT > KNEE > KNEE > P > KNEE > P > P > DLC = 114 - Trigger: Yeah

The launch height change because of the stage danger and noticed P keeps them afloat.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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