everything that is -8 or more is unsafe. This means that when you go through somebodies list you dont even need to remember if something is -14 all you need to know is that "its more than -8" which means its punishable.
Advantage - anything with a + is advantage which means when you block it you need to defend depending on how much it is . It will either be light, moderate, or double digit advantage. to me, light is +1-3, moderate is 4-9 and double digit is self explanatory.
Thanks for explaining it to me. Did not know it was that simple. I actually thought I had to do it the hard way and memorize every single number for each character's moves. Wish I knew that sooner though.
So just knowing if the move unsafe, safe, and giving advantage, or disadvantage. Don't think I ever saw move that gave anything past +9 on block though.
right. knowing keeping in mind the specific number or move you punish with helps too. For example if something is -12 you can punish with a 10 frame grab. You could remember it as -12 or just think like "whenever I see this move I should use a 10 frame grab."