Free Step Dodge

ChaolanLegacy
ChaolanLegacy
Been maining him ever since I've played DOA2,he's very fun to use,and suits my style of play,but I still have a lot to improve with him,in order to get to your level of skill.
Zeo
Zeo
ChaolanLegacy
ChaolanLegacy
Funny,I actually checked that thread like two weeks ago xD,still,I haven't had too much time to check if it works on not in LR,can they be pulled off?
ChaolanLegacy
ChaolanLegacy
*or not
Zeo
Zeo
They all still work in LR. In fact, the best setup with the most lucrative options (9KK) got a damage buff.
ChaolanLegacy
ChaolanLegacy
Good to hear that,I'll be sure to make good use of these techs then.
Zeo
Zeo
Without them Ein's half a character. It's all about getting the info out there so that it eventually becomes a standard for Ein play.
ChaolanLegacy
ChaolanLegacy
Agreed,it's rare seeing people use Ein,let alone knowing what one must do in a fight with him.He has potential,but people are sleeping on him.
Zeo
Zeo
I was convinced he was the 3rd character in DOA5U behind Eliot and Phase-4 alone before discovering that wall tech. Everyone was sleeping on him and they still are. This tech will turn the tide of matches. Once Ein gets his opponent to the wall the match is completely in his control.
ChaolanLegacy
ChaolanLegacy
Good thing he got some buffs,eh? xD,but I agree,this'll put his wall pressure and overall yomi to a whole new level when you're fighting/using him.
Zeo
Zeo
The buffs he got in LR alone didn't make him that much better. But those tools combined with the wall game discovery completely shoot him up a tier. He's still limited and needs some things (like guaranteed damage), but unlike before you can actually create a situation that makes your opponent afraid, and it's a situation you can create against any character regardless of matchups.
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