Free Step Dodge

Forlorn Penguin
Forlorn Penguin
Hitomi is up there too. I plan on (probably slowly) adding the other characters over time, as long as I can get the parts I can't read translated.

I'm going to refine Tengu's eventually, as well.
WAZAAAAA
WAZAAAAA
The DOA2U frame data part of the 6P Tengu attack says it leaves you +7 on block. Do you happen to have DOA2U on Xbox to confirm it actually leaves you adantaged on block? Because in the PC Online version it's the opposite, the Tengu is at a disadvantage on block. I ask because I just want to verify if Tengu got nerfed, or if the frame data is wrong (some official frame datas are wrong according to Wah)
Forlorn Penguin
Forlorn Penguin
I did test it, though I don't remember how I did so. While I could have been wrong somehow, it did appear to be around +7 on block.

That was 2U though and I know that some of his data was changed from 2U to DOAO. In fact, I think that 6P is faster in 2U, if I remember right, so maybe they also changed the block advantage to try to balance that.
Forlorn Penguin
Forlorn Penguin
I think that I had an AI Leon set to first action=standing guard, second action=high punch (his P is i11).

I then hit him with 6P (which got blocked), then immediately mashed out F+K (which is i17) and would land a CH launch.
WAZAAAAA
WAZAAAAA
I see, thanks man. But now I wonder, with all that advantage, what happens if you do a neutral throw after the opponent guards the 6P? Will it actually land since throws are 4-5 frames on startup lol?
Forlorn Penguin
Forlorn Penguin
Whoops. That was a typo. I meant that I think 6P is faster in DOAO than it was in 2U and so that may be why it also lost its advantage.

And good question about the throws. I just tested that. While the throw definitely comes out before the AI can attack, it never actually lands for some reason. Maybe they can't be thrown when in block stun?
WAZAAAAA
WAZAAAAA
Did you make sure that the opponent wasn't too far away? You can try move the opponent with his back to a wall eventually. Otherwise we'll go for the reasonable explanation that you can't throw someone in block stun.
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