Free Step Dodge

xDevious
xDevious
Agreed! 66K is useful to teleport out of on block, but I'd much rather have her teleport off of block on PP6PK/6PK.
KasumiLover
KasumiLover
66K seems to predictable and risky to me...both 66P and 66K are mid hits, so the opponent can easily stop you when you try to rush them down.
tokiopewpew
tokiopewpew
Care to elaborate why it's easy for the opponent to do so just because both are mids?
KasumiLover
KasumiLover
@ToKyo PewPew of course!:-) Since they're both mids and are Phase's best options to close in on the opponent, the opponent will have to hold either a mid P or K, so the guessing game is easier for them. My sister has figured that as well, so it's harder to close in on her since she can quickly react to them
tokiopewpew
tokiopewpew
And what if I simply run up close to you and use jabs? Or use 3P+K P which is a high. Or throw you?
tokiopewpew
tokiopewpew
I don't think the guessing game becomes easier in any way. Maybe only on someone who's playing on auto pilot and does not make use of all her other ways to get in on someone.
Rich Nixon
Rich Nixon
Yeah I wish Bass could teleport after 6pk on block too.
KasumiLover
KasumiLover
I use a few other options like the jab as you have stated, but I mostly rush in with phase 4 and use those two mostly for rush down or baiting the opponent to hold, but that's just the way I play with her that makes me feel comfortable and more dominant. Running in and jabbing or throwing to me is risky against more defensive players.
panicitstylor
panicitstylor
RICH!!! IM FUCKING DEAD!
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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