Free Step Dodge

YBNDM
YBNDM
But I only use it after a Power Launcher... which never happens.
KasumiLover
KasumiLover
You won't be able to use her PL too often, but her options that I discovered can be used after the Ii Clan stance ends actually can do more damage than the simple kick throw follow up. But the timing is tricky and you only have one shot
YBNDM
YBNDM
I'm hype, what is it!?
KasumiLover
KasumiLover
I honestly can't remember, I found so many good options, but I think it's KK>KKKKKKKK, and it did 117 damage. If that's not it, it's somewhere in the sample combo section in the guide I made I believe
YBNDM
YBNDM
She doesn't have a KK from Ii Clan Stance.
KasumiLover
KasumiLover
No, you have to do it JUST after the stance ends so she'll do her regular KK. The timing is sticky, but it can be done just after the stance ends. It's more reliable imo than using her 6H as a way to make a no timing juggle.
YBNDM
YBNDM
Interesting. I just want it to cancelable with H.
KasumiLover
KasumiLover
That would be so useful! but then again, they'd have to nerf her delay in the stance, Nao can hold out and delay for a long time which to me is a plus to the stance, albeit a risky one.
YBNDM
YBNDM
She can hold out of it? I underestimated you Nao...
KasumiLover
KasumiLover
No, lol. I mean she can delay her follow ups a long time, almost to the point where the stance looks like it's completely finished.
VAND1TA
VAND1TA
You cant be serious!
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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