She has too many issues when it comes to her stun game. Try this in the lab: Set the dummy to do fastest slow escape. Poke your opponent with her 6p as a CH, extend the stun with her 3P and then launch the dummy with 2KK.
If the dummy doesn't slow escape fast enough, I can follow with the air juggle PKKK7KP+K, but I can connect nothing after 2KK if he does fastest SE.
I have to dash forward a little bit before connecting 2KK in order to make myself able to connect with the air juggle in this case.