Free Step Dodge

Sotherius
Sotherius
I don't want to deal with balance patches that are 7 GB in size, so no Unreal Engine DOA, ever, please.
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KasumiLover
KasumiLover
I'd rather they use the engine that Dissidia final fantasy arcade uses
Lulu
Lulu
@Sotherius
If its bigger than 1GB... its not a Patch/Update. It doesn't take that much space to adjust Frame Data and Hitboxes.
Sotherius
Sotherius
I know right, that is what is supposed to be, but on SFV for some reason, balance patches, without content whatsoever attached to them, will take 7 to 8 gbs, and that is a UE 4 game.
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ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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