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  1. TRI Mike

    DOA5LR Naotora Combos

    Why is the video sped up¿
  2. TRI Mike

    DEAD OR ALIVE 5 Last Round - Gen Fu vs. Leon

    Me (Fu) and a friend (Leon) practicing on some casual offline matches.
  3. TRI Mike

    Nitroplus Blasterz

    I'm interested in playing Sonico and Homura mostly. But Saya and Saber look cool.
  4. TRI Mike

    Nitroplus Blasterz

    Is anyone here interested in this fighter¿ I comes out next tuesday and from what I've seen, it looks decent enough to at least play casually when someone visits my house. It has characters from things I like and I think it'll be fun.
  5. TRI Mike

    What are Rose's best options after her BT Offensive Hold¿

    What are Rose's best options after her BT Offensive Hold¿
  6. TRI Mike

    So, what's the consensus on DOA5¿

    I did my research with Tina and I did find useful stuff on her LR version, but overall she's weaker than her 5vanilla self, which in my opinion is the best Tina in the series, even better than in DOA3. I disagree with Ein, I've never seen him as fast past DOA3 because Hitomi was there and they...
  7. TRI Mike

    Hey Emperor, are you planning on making a combo video for Honoka¿ I kinda need it.

    Hey Emperor, are you planning on making a combo video for Honoka¿ I kinda need it.
  8. TRI Mike

    [story talk] I think Honoka was trained through all of the DoA fighters

    Sorry to be that guy but the story doesn't really matter. It's obvious that she was created specifically for DOAX3 but then TN decided to have her as DLC to sell more copies of Last Round. That's why she's a copy character, it was easier to just paste everyone else's moves on her rather than...
  9. TRI Mike

    So, what's the consensus on DOA5¿

    I see. It's just that I've never really had the opportunity to play LR on a good level to make a solid statement. I honestly like both Honoka and Marie to be honest and find both to be quite deep gameplay-wise regardless of their designs (which I also like). One of the many reasons I also loved...
  10. TRI Mike

    Characters Throw Ranges (+EXTRA)

    Throw punishment is not used now¿ why¿
  11. TRI Mike

    So, what's the consensus on DOA5¿

    It's already been more than three years since DOA5 and I'd like to know what's the general consensus from a competitive/gameplay point of view. I haven't been as active in the forums since @Tulkas left the country and the local community went to shit, but I still lurk from time to time and I've...
  12. TRI Mike

    Famitsu Xbox - Special Interview (Sept. 05) scan

    Holy shit I can't believe it's been 10 years...
  13. TRI Mike

    Does anyone have links to character breakdown videos for Kokoro and Salad¿

    Does anyone have links to character breakdown videos for Kokoro and Salad¿
  14. TRI Mike

    "Im giving this all I got!" - Honoka Combo Thread

    I'll check this out once I get home. I honestly didn't know there was a second part to that throw. Also, there's a LOW throw in that stance¿ This could fix some of her worst problems when she gets forced into entering it.
  15. TRI Mike

    "Im giving this all I got!" - Honoka Combo Thread

    There's a continuation to the super-launcher¿ I'm still not used to the name of her stances other than Bokuho so I have no clue what Hissatsu no Kamae is. lol EDIT: Anyway, I've been playing the girl for at least a year now failing miserably and only now I'm starting to find "some" logic and...
  16. TRI Mike

    Salad is actually good!

    Salad is actually good!
  17. TRI Mike

    "Im giving this all I got!" - Honoka Combo Thread

    What do you mean complete the throw¿
  18. TRI Mike

    "Im giving this all I got!" - Honoka Combo Thread

    Anyone know what is her best juggle after the super launcher throw¿
  19. TRI Mike

    Vanilla was much better than LR...

    Vanilla was much better than LR...
  20. TRI Mike

    ways to improve Honoka and stay in flavor of the character

    Honoka is mostly fine, she has a lot of tools both offensively and defensively. The real problem I have while playing as her, as I've said in other threads, is that I have no control over most of her stance transitions. Sometimes I wanna use Dragon Stance or Bokuho or Kokoro's one and I can't...
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