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  1. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    The way I was looking at it, even if they did the same damage Mila can still keep Bass in a loop where Bass can't against Mila. Mila is also faster, and all her throws and holds put you in terrible situations, so I gave it to Mila. I'd say her range and SS options are also better.
  2. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    Mila only has 2 high mids that I can think of, and I wouldn't use them outside critical I can take 2/3rds of your health if i guess right from her psuedo
  3. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    Ok, assuming Helena stuns or launches, what's she doing? Her damage isn't anything compared to Mila's, and she can't use her pseudo. Her P+K isn't going to crush any of Mila's mids, she has to go into BKO to duck them. That's one option.
  4. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    6pk is a low mid, and 2p is a low that gives +1 and stands you back up.
  5. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    Mila can do the fuzzy backdash thing from her pseudo and get out. Mila's highs are slow, they aren't the most useful of her strikes, and Helena isn't doing anything against Mila's mids or lows. Mila's 2p also gives her +1 and fucks up Helena cause she's slow.
  6. Jefffcore

    What to do against wake up?

    Combos that guarantee mounts, pseudo, backing away and whiff punishing are all your good options. If you're in a situation you can't get out of and you KNOW they're gonna wake up, you can usually ground throw them.
  7. Jefffcore

    The Official Dead or Alive 5 Tier List with Discussion thread

    I'll add some I'm sure of. Mila vs. Helena: I'd say this goes to Mila easily. Obviously Helena without her pseudo doesn't have a lot, and Mila can back dash right out of it with no difficulty. Helena doesn't have any good tools for range either, Mila can keep her out with 3H+K and 4H+K, and...
  8. Jefffcore

    New DOA5 Backdash

    Shhhhh, don't tell them. You can back dash out of Bass's pick up and Helena's pseudo as far as I know. I haven't had a chance to try the others. Edit: Can't get away from Helena's sweep or 66k from her pseudo. Low sweep at tip range doesn't do anything though.
  9. Jefffcore

    Optimized Mila Combos

    Hayabusa's ground game was godlike, no one really took the time with DOA4 to realize it though. Being that it depends what height you have, weight class plays a big part. On Light's and Mid's you have enough advantage to go for a tackle and take more health than the guaranteed mount. On...
  10. Jefffcore

    Is online completely meaningless?

    Online isn't meaningless because it's where most of us will practice. It's meaningless for competition. 'Nuff said.
  11. Jefffcore

    Absolute Guarenteed Attack?

    Mila's 6T > K is one. The punch isn't guaranteed.
  12. Jefffcore

    Optimized Mila Combos

    You can do it off anything, but you get more advantage the higher they are. 33p is her best launch because it recovers faster than 6H+K and it does more damage.
  13. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    I wish I could make a flow chart for this :p When someone breaks your takedown you have 3 attack options: p, 2p, and k. K is a mid kick that's unsafe and only launches if they attack (don't recommend using it), p gives you a stun, and 2p gives you a short stun. If you don't do one of these...
  14. Jefffcore

    Good game, Bad game Online/Offline thread

    When I can't punish or hold properly on reaction, I'm not playin'.
  15. Jefffcore

    Good game, Bad game Online/Offline thread

    It lags because you're not from North America. Lag isn't fun, you can't expect people to play when it's that bad. Most don't like playing online in general.
  16. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    I still wouldn't use it
  17. Jefffcore

    Good game, Bad game Online/Offline thread

    In his defense, online is kinda, sorta, really bad. It's hard not to get even a liiiiittle salty. Sometimes trying to play seriously even just to practice is like walking into the ocean with a cup and drinking it. Let'im vent.
  18. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    4pp is like her best string to extend a stun. Only problem is the first is a high, if they low hold the mid wont catch. You don't need to SS tackle after you force them up, just tackle. After you force them up your best option other than tackle is 9p. It loops the force tech, it's hold...
  19. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Google DOA5 Mila lol
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