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  1. Matt Ponton

    "Sins of the PS2: Dead or Alive 2" (PS2 emulation issue discussion)

    Interesting, is this only with the DOA2 original Japanese release that was shipped off a dev build on Itagaki's desk without his approval? or also occurs for DOA2: Hardcore?
  2. Matt Ponton

    Helps fit more information in the wiki since don't have to worry about the names lol. Especially...

    Helps fit more information in the wiki since don't have to worry about the names lol. Especially since you didn't get names for anything before the ending attack of the string.
  3. Matt Ponton

    The Streams section should now be supporting Mixer streams. Yes, the view height is not full...

    The Streams section should now be supporting Mixer streams. Yes, the view height is not full, but is an issue on the Mixer side of things sadly.
  4. Matt Ponton

    @Split69 mixer is now setup.

    @Split69 mixer is now setup.
  5. Matt Ponton

    Just twitch for now. It pings twitch every 15 min or so for an update.

    Just twitch for now. It pings twitch every 15 min or so for an update.
  6. Matt Ponton

    DOA6 Bass Current and Future Changes

    Sorry I misread the patch notes. They buffed the counter/hi-counter variant damage.
  7. Matt Ponton

    why crouching in DOA feels terrible

    Maybe I misremembered. Apologies.
  8. Matt Ponton

    Japan’s number 1 Mai Shiranui gameplay thread.

    It's definitely been a move you are going in expecting a counter hit for by using your high crush. Mostly due to it having no followup but a high.
  9. Matt Ponton

    why crouching in DOA feels terrible

    They didn't forget. They specifically said in the patch note they added the "feature" that it wouldn't apply to standing throws. :-/
  10. Matt Ponton

    Thoughts on Hitomi thus far post Itagaki.

    Originally she was designed to replace Kasumi. In DOA3 early concept they were planning on doing a Street Fighter Alpha like change where most of the roster was going to be new. That said, Itagaki ruined Hitomi in DOA4, and 5 and 6 (moreso 5) look to put her character back towards her DOA3 state.
  11. Matt Ponton

    DOA6 Bass Current and Future Changes

    His TFBB was buffed to 88 from the old 85 pre 1.19 but post 1.00.
  12. Matt Ponton

    Misc finds

    @usagiZ might be able to figure something out.
  13. Matt Ponton

    Japan’s number 1 Mai Shiranui gameplay thread.

    I feel a nice buff to her 236P high projectile would be if it somehow hits you it should be the counter hit jab stun animation. would make more sense as well since she's smacking them in the head and they crumple their gut... Just feel the move is worthless and is just a gag attack. Getting +4...
  14. Matt Ponton

    No problem! i have a long journey as well. We can make it a fun one together.

    No problem! i have a long journey as well. We can make it a fun one together.
  15. Matt Ponton

    It took a day of work, but the site is updated not only on the backend, but now you can link...

    It took a day of work, but the site is updated not only on the backend, but now you can link your steam account to your FSD account! This will post a steam banner on each of your posts.
  16. Matt Ponton

    I know you haven't been on in awhile, but would love to see Rachel added :D

    I know you haven't been on in awhile, but would love to see Rachel added :D
  17. Matt Ponton

    DOA5LR I have a question about doa5lr on steam.

    Discussion of piracy is not allowed on Free Step Dodge.
  18. Matt Ponton

    I felt artsy today [MEDIA]

    I felt artsy today
  19. Matt Ponton

    Meters per second? or milliseconds? if milliseconds (ms) then it's 1/FPS * 1000. So for 60 FPS...

    Meters per second? or milliseconds? if milliseconds (ms) then it's 1/FPS * 1000. So for 60 FPS it's 1/60 = 0.016666 * 1000 = 16.6666ms
  20. Matt Ponton

    Yeah, I remember doing it in DOA4 as well :( . Hit boxes are big.

    Yeah, I remember doing it in DOA4 as well :( . Hit boxes are big.
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