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  1. Macca Beam

    Petition to get DOA5LR cutscenes running at 60fps

    This is the most depressing thing I've read all day.
  2. Macca Beam

    Community Have Questions for Team NINJA?

    1) "There is a possibility that new content will not be available for those platforms [PS3/360] in the future". Does this affect future patches and stages, which have been delivered as DLC so far? 2) Is arcade also upgrading to Last Round? Will it be last gen or current gen?
  3. Macca Beam

    DOA5LR Poll On Honoka

    Yes. It's not the end of the world considering the possibilities. From best to worst: - original, stronger - amalgam (<-- we are here) - original, weaker - random button - Genra
  4. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    Did you just up the Saturation and Brightness? I'll have to steal this for the PC port.
  5. Macca Beam

    Characters New Character Discussion

    It finally dawned on me that I want more of HnK's animations because it looks cool as fuck. Although I know "look cool" isn't synonymous with "play cool" and I'm not even sure if the stance pose and CB are also borrowed from something. At the same time it'd be hypocritical to say I'm against...
  6. Macca Beam

    Characters New Character Discussion

    Bizarre. I remember reading this exact line during the LC shitstorm.
  7. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    It's an early build, so some moves might be buggy/not working. Names are missing, animations don't reset correctly, and I swear I heard Jann Lee's voice clip.
  8. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    You posted it in the correct thread before, lol.
  9. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    That 46P is so unpredictable man
  10. Macca Beam

    Characters New Character Discussion

    lmao @ the 5/5 competitively salad parameters
  11. Macca Beam

    Characters New Character Discussion

    I don't think it's as bad as "aaaaah why am I so hot", and that にゃー!うぐぅ during the EN trailer's bearhug was so legit I thought it was the JP voice. I wonder if you can hold them
  12. Macca Beam

    Characters New Character Discussion

    Other trailer is up. Can't wait for that PDF. P.S. I fucking called it. 24 hours from this post.
  13. Macca Beam

    Characters New Character Discussion

    The double meaning is probably intentional. The Japanese line literally translates to "What is this ... It's hot ..." http://www.youtube.com/watch?v=nvXh_qLWCIw&t=1m29s
  14. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    Oh yeah, this was confirmed by Famitsu. (声:野中藍)
  15. Macca Beam

    Characters New Character Discussion

    I'll buy that movelist off of you for $20, deal?
  16. Macca Beam

    Characters New Character Discussion

    Any idea when both are coming to arcade? Hopefully early so there are more videos to watch. And we really should get them to spill the beans on what the PC version is based on already.
  17. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    Hmmmmm Is this HnK thing what happened at 0:56 in the trailer/0:36 in the cam video? That exact same pose popped up several times in the scan. I hope there's more to it though, because I've only seen a throw and a Critical Stun out of it so far.
  18. Macca Beam

    Characters New Character Discussion

    That's my favorite part about them, to be honest. Crying does nothing. Marie's damage looks the same to me. Honoka seems to hit like a truck though. Nah I play at Smallest gauge so I'm not one to talk lol.
  19. Macca Beam

    "Promise me, you won't tell anyone" Honoka General Discussion

    Wtf I went to bed an hour before they posted the trailer. Really surprised we got the English one first. I had a gut feeling it's gonna be stances. I expected a lot more, but it's not the worst outcome (coughgenra,edgemastercough). Besides nobody knows what goes on in the new stance yet (必殺の構え...
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