Finally someone said it! I've realized this too for a while. Despite having lower launch height, DOA5 really does have just as good juggling as 3 and 2. Combos are longer with the exception of some of the slopes and stuff in some of the stages and DOA5's height is higher than 4's at least. The...
Power launchers make more sense the way TN puts it. I still don't like that I have to sacrifice a power blow to do it, but oh well. Power launchers should also guard break like power blows.
Genra's my fave DOA boss, I hope he comes back. However, he's the least popular and involved DOA boss, too so I don't think he'll be coming back any time soon. :( People would also complain about his projectiles.
At first I didn't like them, but they make sense. I just wish you didn't have to sacrifice a power blow in order to do them. :( I wonder if power launchers guard break.
FINALLY someone somewhat good playing the game! (Other than Master of course) Let's see...Hayate's teleport looks cool, Kasumi's tag throw with Hayate is AMAZING, Online Pro mode sounds very nice and will be good practice for me. We need to see more Leon though! The poor guy has gotten NO...
In the vid, all of the stats for the new characters were the same: 4 Strike, 3 Throw, 4 Hold, 1 Power, 4 Speed, and 4 Moves. I think these are all Momiji's stats based on what we've heard about and seen from her gameplay.
I think we'll see two more characters. Still 3 months till launch after all. Two random slots on each end with Tengu and another character from DOA's past in between?