Nothing is in place of it. No new kicks that I know of. The hit levels and properties have changed for the kicks he does have. Oh yeah, he does have a new kick; 214K it puts him at +2. But here's the kicker, no pun intended. It's a ranged mid kick because doing it up close is out of the...
I know, sounds crazy, right. Well Busa is doing the shit with 3F+K and causing a GB while doing it. It makes no sense, physically. I hope the Dragon Kick doesn't track. He doesn't have the same range on it from 4 so that's cool.
Chritie's jab matches Kasumi's but that's it. Kasumi beats her in the mid and low hit levels, as far as poke moves. Eliot's 9i palm will be a new, annoying obstacle to overcome. That move will beat Kasumi's 9i jab because it out prioritizes her's. Outside of that Kasumi still beats him in mid...
Same here, PL. The canceling of it was a very nice touch. His options in it suck because they are either unsafe as hell or cause a GB that he can't be follow up with anything after it. As it stands now his new wind dash is all gimmicks. It can be something great if he got some buffs for it.
You have a habit of making these mistakes. I've noticed in several other threads since you've been here on FSD. It's like you ask questions and don't absorb anything, sometimes. Or you read things, don't understand it, and instead of you saying that, you rephrase and ask the same questions that...
This a very good question, Kupo.
When Kasumi is on the offensive she does have to hit confirm a good portion of her good moves. Someone holding and being guess heavy will stay away from you and Kasumi. Why? Just like how Kasumi has to commit to her moves and not mash, the defender has to...
I want you to go back and find the beginning post when P+K came into the conversation. Start reading from there until you get back here. Everything you are asking or trying to find out has been covered and explained. Now if you are not understanding it, ok, things can be broken down for you...
Wait, what? The SS in this game works extremely well. So how will a non tracking move hit 50% of the time if you SS? I am not sure if the Dragon kick tracks or not. I want to say it doesn't but busa's 3F+K tracks and it shouldn't. So the DK just might track. But back to the statement of not...
What are you talking about, the move was never "useless". What are you trying to figure out exactly about this move? I have told what it does on all of the hit statues.Critical Hit is no different, a critical hit is a stun and the properties of the move does not change.
Jann Lee's Dragon Kick no longer has the range on it from DOA4. I don't think he can punished anymore for landing it. I tried after getting hit by it and he was able to defend himself. I don't know if lunging attacks will reach him like Brads headbutt.
Now I am able to see the link you put up in your previous post. I still can't click on the video. I saw the juggle though. Going that far into the stun game in DOA5 you might as well bait the hold or CB. That combination of attacks don't launch until the 5th hit. I promise you that it will be...
Lol I still can't click on the video. I can't find the name of the video you gave me on YouTube. But I can tell you that the properties of moves change in DOA's tag system. So that kick can keep the opponent in the air for more juggle damage, in tag. In singles I highly doubt that is doing that...