If it makes you feel better I can play enough DoA for the both of us.
Speaking of which.... Now that cloud saves are a thing on modern gaming systems.... Do you think they're useful ?
For example, Master Raven's Forward Forward 3 can't be buffer... it has to be done in real time.... trying to buffer it causes it to throw away one of the Forward inputs and then you wind up getting Forward 3 instead.
Yeah Playing On pad is tough especially when it comes to Street Fighter and Tekken since those were clearly designed for Arcade Controlls.
Speaking of which I wanted ask people about this.... Does Tekken 7's Input Buffer seem Wonky to you ?
It buffers regular moves just fine but throw in a...
Yeah but what I love about DoA is how even the execution is.... the base mechanics are a very considerate. DoA is only difficult when same 4 Characters pop up.
I mean in DoA if you master Hitomi then you've basically just made half the roster viable to you.
In Street Fighter even mastering...
Damn..... I've been avoiding BlazBlue because its Interface is Bonkers... I mean how does one even keep track of all those bars gauges and icons.
But if its easier execution wise then I'l just skip GG altogether and go for BB.
@Force_of_Nature
You do realise I'm comparing all these Fighting Games difficulty to DoA right ?
Sure SFV is easier than SFIV but thats like saying Getting stabbed is better than getting shot.