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  1. Rikuto

    System Timing of combo throws

    Very interesting then. I'm all the more glad for having +3 when my stuff gets broken. I'd like to know when this changed exactly. Or if it was even intentional. Hope we can get some answers.
  2. Rikuto

    System Timing of combo throws

    Everything we've previously tested, as well as word straight from Shimbori himself has stated the exact opposite is the case. The aggressor is supposed to have the advantage on a same frame input in DOA 5. In 4 it was the other way around. Have you done some kind of testing that has given...
  3. Rikuto

    DOA5LR Ground Game Momentum

    You're adorable. It's a nice idea and I wish it worked consistently. Unfortunately, people love to recover in different directions, so you can look forward to having your backturned inputs consistently disrupted. And before you ask, no, the CPU does not replicate this. Requires human hands...
  4. Rikuto

    DOA5LR Ground Game Momentum

    You can't call them option selects, Sly. People get butthurt. :)
  5. Rikuto

    There is a special ring of hell for people who thoughtlessly post spoilers :)

    There is a special ring of hell for people who thoughtlessly post spoilers :)
  6. Rikuto

    The Late Shift with lopedo. (DOA podcast for the people, by the people)

    I really hate the term "on the go". It was a phrase pretty much produced by marketing jackals to apply to any product too shoddy to come with its own set of proper tools. Now as a consumer we must mimic this phrase in honor of those silver tongued highwaymen? Now that is a truly crushing defeat.
  7. Rikuto

    The Late Shift with lopedo. (DOA podcast for the people, by the people)

    Sounds more like you're attacking the integrity of the internet rather than the competitive DOA community. If you want to attack the internet thats fine, but that's not a fight you're going to win anywhere. Assume, for a moment, that people are more than the persona they portray through text...
  8. Rikuto

    The Late Shift with lopedo. (DOA podcast for the people, by the people)

    You just described every community associated with everything in life. Just my personal feeling but if a person can't roll with the punches here they can't roll with the punches anywhere. I disagree with the idea that the DOA community is somehow worse off than other fighting game community...
  9. Rikuto

    In-Game Cinematic Camera MOD Test

    I see that blur was added, are there any other changes?
  10. Rikuto

    DLC Costumes

    And you see it incorrectly. Being on the ground isn't a problem in DOA 4. It's a position of strength compared to any other fighting game. Yes, pushback on block for wakeup kicks is decent game design. Forcing someone to deal with a supercharged wakeup kick game when they have no intention of...
  11. Rikuto

    DLC Costumes

    That IS a disadvantage. You have three different wakeup kicks in DOA 4 and any one of them cause a massive amount of advantage on hit. Unless the character is spartan, playing the block game against it is a 50/50 which causes pushback on block that results it in being unpunishable, meaning...
  12. Rikuto

    DOA5LR 'Game Theory' on Competitive DOA

    Heaven forbid a retraction to bad coverage be posted up.
  13. Rikuto

    DOA5LR 'Game Theory' on Competitive DOA

    Anyone who got upset over the soft ban and cried about it over their status updates for weeks on end, and anyone who made articles or videos about it. Those are who I would consider to be the drama queens in this case, because they attempted to create an issue where there wasn't one. I would...
  14. Rikuto

    DOA5LR 'Game Theory' on Competitive DOA

    No, it was always a soft ban. Anyone who told you otherwise was lying or simply clueless. There may have been loose talk about hard banning it, but that was never a mandate at any point. You guys, along with our wonderful sensationalist friends at Kotaku, managed to create an epic controversy...
  15. Rikuto

    DOA5LR 'Game Theory' on Competitive DOA

    That's the problem. People did not understand what the term "soft ban" meant, even though it was explained thoroughly. This is because most people were not actually interested in what was being said. They were more interested in the dramatic, fictional "hard ban" that never happened...
  16. Rikuto

    DOA5LR 'Game Theory' on Competitive DOA

    I don't find it to be a very interesting discussion at all. You know what a soft ban is? It's someone asking you politely not to do something, while fully allowing you to do it should you insist. In other words, its nothing. It never was anything. But the misconception of it sure got a large...
  17. Rikuto

    DOA5LR Online Beta Test for Steam, from 6/24 to 6/30.

    1080p, fullscreen, everything maxed at the time that video was captured. I'm pretty confident that certain stage "rounded" surfaces cause the problem, such as the tiger cages, the round fences, the broken down corner walls in hotzone, etc.
  18. Rikuto

    DOA5LR Online Beta Test for Steam, from 6/24 to 6/30.

    I'm just using my DS4 for PC using third party software. AND ABOUT THAT... I can actually get off things consistently on the PC version using the same controller that I can't get things consistently off with on the PS4. Meaning there is a software problem in the way inputs are read on the...
  19. Rikuto

    DOA5LR Online Beta Test for Steam, from 6/24 to 6/30.

    Very buggy online at the moment, and without lobby support. And yet it is still the most playable version, by far. Amazing what losing those 7 frames of input delay will do to a games playability.
  20. Rikuto

    I hit a wall with this game, but Idk what it is. Or how to get over it.

    Bayman is fairly solid. In that I mean, he has just as many good matchups as bad ones. He gets underplayed because he isn't flashy, and he doesn't have anything that really tears across the screen like other characters do. For a lot of players that last part is a prerequisite, even if they don't...
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