Search results

  1. otakadelic

    Program Steffen's gamesave tools is now available on github

    Steffen made 'Game Save Resigner' in 2015 and was effective very long time. Unfortunately the most recent version of DOA5LR 1.10Cp1 changed something so not compatible anymore. Steffen and I confirmed work with 1.10Cp1. I asked him for the source files then he was kindly enough to put these on...
  2. otakadelic

    Request Requests - All Requests + Post here new!

    Not so many things I can tell in this case. below are what will happen when number of MCol sets increased using 'Get' function. This is right after one set increased. I clicked 'Get' so the most values are already filled. Used number of Index 5 is 0 because just received the values from other...
  3. otakadelic

    Request Requests - All Requests + Post here new!

    Sweetest words I ever received! Thank you very very much but just started still long way to go. But thanks again I so appreciated. I've answered countless questions including "How this difficult? Can I do this?" Then I noticed and so surprised only very few will try to modding. Many are not...
  4. otakadelic

    Request Requests - All Requests + Post here new!

    Really appreciated but I'm more than happy to help other modders. Anyway thanks for your consideration. This is initial report of good looking fighter currently rarely express his outrage from his face and why. I checked face.TMC and body.TMC in Blender. These colors are within Blender only...
  5. otakadelic

    Request Requests - All Requests + Post here new!

    aaah, now I see transparency is the issue, transparency isn't the purpose. All 5+ possibilities I mentioned above would've been waste of both of our life. It is really nice you fixed with first mod. But keep in mind MCol, or MtrCol holds 52 values mainly for how each Red/Green/Blue/and one...
  6. otakadelic

    Request Requests - All Requests + Post here new!

    It is little hard to answer this particular one, so I have few requests to be able to give you pin-point suggestions which should get close to solve the issue. General explanation won't help the issue I believe. - Screenshot(s) of the tool(s) then I know exact values and how the tool treats...
  7. otakadelic

    Request Requests - All Requests + Post here new!

    Assuming you already know and use 'Enable Insert into Object of Different Vertex Data' option. Not appeared even this option enabled? If your question is: - 'Not Appeared on the destination list and not so sure about the option.' Then pls try with the option. - 'Not Appeared on the destination...
  8. otakadelic

    Request Requests - All Requests + Post here new!

    Oh Okay that the reason I couldn't find exact same costume, which one has picked as a base. I played a little bit with this Chris, seems shy guy and hasites to express his feeling(from face, not his deadly attacks). Tough guy with very dedicated heart at this moment. Sorry give me a little extra...
  9. otakadelic

    Request Requests - All Requests + Post here new!

    I think you don't have to (or shouldn't) use IMG tag. Just paste the link as normal text then any sentence with http something will be clickable link, I guess. Again I'm still new here may or may not correct. Downloaded! One question. - This outlet is also ported by you? I mean I don't have all...
  10. otakadelic

    Request Requests - All Requests + Post here new!

    You are welcome! I am passionate to pass all knowledges and resources to other modders. The first issue is the restriction of this forum. Simply too much traffic and it costs. I don't know other active members are doing but I upload one of following services then paste the link to the file...
  11. otakadelic

    Request Requests - All Requests + Post here new!

    I am new to here so only guessed that you started modding like 1 or 2 weeks before. Please forgive me. I didn't notice until check your screenshot you are already reached much higher place. That means issues and questions would be higher, complexer, person who can provide solution for complex...
  12. otakadelic

    Request Requests - All Requests + Post here new!

    The answer will be longer like one chapter of heavy book. I briefly summarized: - Three words exist in the term 'mesh transfer weights'. and can divide to two. 'Mesh' is easy to explain and you've already know, one chunk of small to large number of polygons(faces in Blender). Could be simple...
  13. otakadelic

    Request Requests - All Requests + Post here new!

    Assuming you refer Character selection combo-box, is not for tell the tool which character the targeted TMC file is. It is very natural to think this as 'Export Tab' just like TimmyC's CTT because no descriptions nor purpose of the combo-box provided. But as long as Neck option was disabled...
  14. otakadelic

    Request Requests - All Requests + Post here new!

    I believe you made a good start. The final goal is totally up to you but your favorite character is about to transform to super-fighter. From this very nice looking guy's screenshot, below are my thoughts: - About neck seam and neck gap, try adjust face to fit with existing neck, which is better...
  15. otakadelic

    Request Requests - All Requests + Post here new!

    Yes and No. The source TMC might male sometime, but the destination TMC is female chara only so far. TMC Polygon Insert Tool covers all characters, won't care male or female. The character selection box on top right is for Neck option between Current and MCol. If Neck was disabled, The...
  16. otakadelic

    Request Requests - All Requests + Post here new!

    Hi, I've checked the file and briefly look into the internals. Let me express my thoughts and general summary porting from XPS to DOA5LR. Short Answer is: Possible. Absolutely possible. Then the next question(either from you or modders) will be "easy like 10min quick job" or "like a hell two...
  17. otakadelic

    EXPORTING ISSUE

    No Problem. I'm glad you solved this particular issue, one of very hard to find the answer. Few can notice from the error dialog of Blender("Byte must be in range of 0 to 256"??? Whata heck of this?), and absolutely Tecmo/KOEI won't provide any clues. You made one step forward and this step is...
  18. otakadelic

    EXPORTING ISSUE

    The suspect of the issue is already within your reply, add (or change) weight setting. When identified the suspect, then solution is almost within range. Tricky part is Blender doesn't know what BlendIndex is and its limit number. On DOA5LR side, TMC file doesn't expect exceeding the limit. So...
  19. otakadelic

    EXPORTING ISSUE

    It because total number of BlendIndex exceeds its limit(255, if I correct). From my (limited) understanding, each Object Group can have 255 at maximum. This error will happen if you add or adjust weight info but TMC's spec is up to 255 per group. Some of Hair.TMC have higher number by default...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top