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  1. Twilit Ninja

    Kasumi's Video Thread

    :236::H+P:, forward dash, :K::K::7::K::6::p+k:, :P::P::6::P::K: does 64 I think. If you end near a wall, you can finish with :P::P::6::P::6: :K: to get the wall damage bonus (62 + w!). The easy combo is :6::K:, :P::P::K::K:, which does 59, but also wall splats from a long way and is good for...
  2. Twilit Ninja

    European Xbox 360 Players

    GT: Homicidmus London UK Kasumi, Ayane Male / Not female / Too old English May have serious mental issues after getting repeatedly obliterated by Grunt Dude. Definitely looking for female players :raidou: . Definitely would like matchup experience and offline events.
  3. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Yep, it's very long range and pretty fast for the range. It doesn't do much damage though, and is also very negative on hit. It's very nice on counter hit though. I have had exactly the same problems with spacing, many characters can start devastating combos from range while Kasumi really...
  4. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    :6::6::K: is guaranteed after :F::+::K:. The really nice thing is, if they do manage a fastest stagger escape, the combo counter is reset, but they still take the damage. This is good because the Critical Stun value goes back to 0, so you can still do another 28 points of damage (more if...
  5. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Ah ok you're right. Sorry dude. I tested. You can duck the :K:. Ah well. The second combo I came up with was :6::6::H+P:,:H+P: :Link: :6::P::K: :Link: :6::6::K:. This gives decent damage and a mixup for a CB combo. And if your opponent can slow escape quickly enough, you actually get...
  6. Twilit Ninja

    SRK: Community Matters – Or Why A Game Is Legitimate Only If There Are People Playing It

    The main point of this article is so important. It can't be underestimated. Game needs players, and only players, to make it viable. If people don't support the game by showing up offline, other players won't see it as legitimate. You can't ask the Tekken or Marvel players to play your game...
  7. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Ok thanks man. Should be fine even really late UK time. Let me know roughly how long (e.g. 3 hours, 5 hours, 8 hours) so I can be online at the appropriate time. Btw not wanting to start off with an argument, I try to avoid them as much as possible on forums, but I'm fairly sure I know...
  8. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    My GT is Homicidmus. I'm pretty sure it's all guaranteed but ok I'd be grateful for the chance to be proved wrong. I'm in Europe so it's evening-ish now. What's your GT? I'll come online now EDIT: X360 btw
  9. Twilit Ninja

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Hi everybody. New player here. I used to play DOAU on Xbox but missed most of DOA4. I'm trying to understand the more technical side of the game now, including frame data and punishment, which I never understood before. Hoping to become a decent competitive player. But right now I'm...
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