Nicely done. I haven't been here in a while, but I saw this on the front page of SRK so I knew I had to give some props.
Great to see Lei getting some more exposure.
Bayman's advanced high-kick hold.
The one where he sweeps the leg, curb stomps the place where the sun don't shine, then finishes with simple leg snap.
Pic of said curb-stomping
All for Leifang of course..
DOA4: C2 (white Chinese dress), long hair, pink glasses
DOA5: << my profile pic << C3 (school uni, with jean jacket) long hair, no glasses (its a shame she only has red now)
DOA5U I still dabble around with C3, but C11 (panda) is there for fun. I use C15 (black...
Oh, I know. I never said the move was good. Just that in comparison to 2h+k, you don't get immediately punished if they duck. I still never use either one.
Unshu K on the other hand is an amazing addition, because now they have to pick OH, mid p, or mid k. I thought the original mix-up...
I was playing around with unshu, and that noticed that if you 4p+k (successful parry) on CH or HCH, the follow up unshu k (and unshu p+k as well) will immediately put them in critical state for a CB.
Never noticed if this was the case for unshu p+k in vanilla, so it might not be a new change...
100% with her range game being even worse. But does that mean she plays more defensive?
I had a match the other day where a Hitomi player was perfectly content sniping me with 46p and being safely out of range from anything I could do besides trying to bait him running into a 1p+k. Same...
defintely don't think its guaranteed anymore. 3p> 236p > 3p is super sketchy now. i've had my opponent facing forward ready to counter the 8k. luckily no ones done it yet (i think most people used to playing me take a small break during 6h combo lol) but they'll definitely catch on soon...
I just started playing him as well. I find a quick 4K right into a BND 4H+K can put on a ton of pressure. It's a twirling stun if it hits, and a GB if they block.
Also, I think his 7P/BND P is pretty underrated, especially after his BND T, mostly because they're going to look to either...
Add 66K to that list as well. I like the option of 66K teching them up if they dont tech, or them having to deal with the mixup of the second K if they do tech.
I would be super happy if they gave lei a new ranged move. Is something like Kokoro's 46P asking to much..?
There's a reason you like 3PP6PK more. While it does slightly less damage, it puts them right in front of you and in a small frame trap if they tech. I like to do F+K immediately after ending with 6PK. Its a force tech if they don't tech, and if they do tech and try anything but blocking, the...