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  1. Ren Fujin

    So how do you play this game?

    Not sure ... feels like they want the players to rely on mind games more. Less garanteed setups and less damage dealing potential means longer fights and more guessing. It sure feels like a more forgiving game than DOA5 was, so far.
  2. Ren Fujin

    So how do you play this game?

    I admire your ability to remain positive regardless of how dire the situation seems. I'm not sure what to think yet ... as a Hitomi player, I thought she had it bad but it seems every single char except the new ones got nerfed pretty hard. I'm starting to think TN wants this game to be played a...
  3. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    Probably cause she was so shit already, they had nothing else they could possibly do to nerf her even further.
  4. Ren Fujin

    doa5u impressions thread

    Isn't that to be expected since this is almost a new game ?
  5. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    They still aren't, and remained unchanged from DOA5.
  6. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    Yeah, seems global. I'm going to miss that. Hopefully she can still make use of the new mechanics somehow. Like Tenryuga said, that bound she gets off 4PPP isn't exactly useful. If only you could cancel that OSU pose somehow :/
  7. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    You're quite right. I usually use it as whiff punish but hey, though I'd still share the info. Her ground game got nerfed too it seems ... stuff like 1K isn't garanteed anymore after landing 3H+K successfully...
  8. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    Slight nerf to 46P : Was -7 on block in DOA5, it's now -9, just like 236P.
  9. Ren Fujin

    What Hitomi Need To Become Stronger On DOA5U

    Yeah, that sucks. But wait, there's more : They nerfed her 46K : It's now very unsafe (-8 on block) compared to DOA5 (-5). And it's still stance dependant, so I guess it's safe to say the move just got even more useless. So far the only buff I saw is her 33H+P got a damage boost : 62 (DOA5) 68...
  10. Ren Fujin

    Pre-Release DOA5U Videos from TN

    When it comes to OHs, yeah. If there's going to be exceptions to grapplers having OHs, then yeah. I know DOA4 isn't popular around here, but everything about that game wasn't awful.
  11. Ren Fujin

    Pre-Release DOA5U Videos from TN

    That's not what I meant by "this isn't DOA4". To me, if characters others than grapplers are going to get OHs, then they might as well give it to everybody, like in DOA4. My character has no garanteed damage setup at all, I wouldn't mind she had an OH so I could at least take advantage of the...
  12. Ren Fujin

    Pre-Release DOA5U Videos from TN

    Still don't understand why Jann Lee has an OH. Should be a tool only grapplers have access to. This isn't DOA4.
  13. Ren Fujin

    The DOA5U "Casual" thread. ^__^

    The effect was perfect back in DOA2, in my opinion. From DOAX2 onwards they just overdid it... At least now they are allowing us to either keep it or disable it. And that's good news.
  14. Ren Fujin

    The DOA5U "Casual" thread. ^__^

    Well I do actually care, because that'll allow me to finally turn the jiggling off, so I can play the game in front of relatives. Now if only they would get rid of Tina's win pose (you know the one)...
  15. Ren Fujin

    The DOA5U "Casual" thread. ^__^

    What's FSD's policy on leaked footage, by the way ? If I was to get the game real early and I wanted to share gameplay vids with you guys, would that be against the rules ? Seeing as we are all craving actual decent gameplay, I wouldn't think so but I'd still rather ask first.
  16. Ren Fujin

    Any online improvements for DOA5U?

    I wouldn't hold my breath regarding the netcode. Everytime they are asked about it, like in the interview Master did for DOAW, they dodged the question - fixed some laggy stages and matchmaking ? Yeah cool, but that's not what we were asking about. Master clearly mentionned netcode (and so did...
  17. Ren Fujin

    DOA5U New Combo & Swimsuit Trailer

    I think Hitomi has a new move that causes a sitdown stun (seen at 0:20) ... It's instun, though. Speaking of which, looks like Momiji has two of those in a row in one of her strings O_o that reminds of pre patch Rig.
  18. Ren Fujin

    The DOA5U "Casual" thread. ^__^

    I see where you're coming from, but I do think they look wonky only on still images, like if you pause a recording for instance... that's when you can actually notice weird limb placements usually. In motion, it doesn't only look good, but also really fluid and stylish, in my humble opinion. I'd...
  19. Ren Fujin

    The DOA5U "Casual" thread. ^__^

    What a nice half assed job. Seems like something anybody could do with an image editing program and said pictures, which are all over the Internet. Seriously, Team Ninja ? ... I guess the original DOA5 cover art will remain the best of the bunch.
  20. Ren Fujin

    Some short new DOA5U videos

    I don't understand the point of these short vids. Sure it's better than nothing, but it definitely isn't enough actual gameplay footage to get a good idea of what the game is worth. It's like they are afraid of showing the game. Oh wait ... that might actually be the case, come to think of it...
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