Found another weird niche side effect of the obscure 1F unholdable bug.
https://web.archive.org/web/20230825231734if_/https://thumbs.gfycat.com/CandidInsidiousGreatdane-mobile.mp4
(inputs: Mila 64H, 2T, 2T. Last throw not guaranteed, it's just to showcase the bug)
Just so we're on the same...
Delaying 7PT on block can abuse the idle/unholdable frame bug and create a 50/50 situation.
OPTION 1: delayed 7PT
You want to land the T on the idle frame that comes right after the enemy blockstun animation. The defender CAN NOT INPUT any throw, hold, side step, charge attack, can't crouch...