idle

  1. WAZAAAAA

    yet another consequence of unholdables: distance

    Found another weird niche side effect of the obscure 1F unholdable bug. https://web.archive.org/web/20230825231734if_/https://thumbs.gfycat.com/CandidInsidiousGreatdane-mobile.mp4 (inputs: Mila 64H, 2T, 2T. Last throw not guaranteed, it's just to showcase the bug) Just so we're on the same...
  2. WAZAAAAA

    exploiting delayed 7PT on block

    Delaying 7PT on block can abuse the idle/unholdable frame bug and create a 50/50 situation. OPTION 1: delayed 7PT You want to land the T on the idle frame that comes right after the enemy blockstun animation. The defender CAN NOT INPUT any throw, hold, side step, charge attack, can't crouch...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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