Frame Data
Tier 1 (6i & 7i)
(-3)(-14)(-20)(-15)(-20)(-15) () (NT)(NT)(NT)(NT)(NT)(NT)
(-3)(-14)(-20)(-15)(-20)(-16) () (NT)(NT)(NT)(NT)(NT)(T)
(-11) () (NT)
(-14) () (NT)
()()() (-14 (-4))(-14 (-4))(-14 (-4))(-14) () (NT)(NT)(NT)(NT)
(-14)(-16)(-13) () (T)(T)(NT)
(-13) () (T)
(-8) () (NT)
(Non-PB) (-10) () (NT)
(-11) () (NT)
(-16)(-16) () (T)(T)
(-13) () (NT)
SS (-14) () (T)
SS (-13) () (NT)
BT (-13) () (T)
BT (-14) () (T)
BT (-7 ~ -8) () (T) (Note: Only punish on deep hit. It's visually possible to determine whether you can punish it or not)
BT (-13) () (NT)
Wakeup (-24) () (NT)
F.A.K.E. (, , , etc.)
(-20) () (NT)
Tier 2 (8i & 10i)
(-3)(-14)(-20)(-15)(-20)(-15) () (NT)(NT)(NT)(NT)(NT)(NT)
(-3)(-14)(-20)(-15)(-20)(-16) () (NT)(NT)(NT)(NT)(NT)(T)
(-11) () (NT)
(-14) () (NT)
()()() (-14 (-4))(-14 (-4))(-14 (-4))(-14) () (NT)(NT)(NT)(NT)
(-14)(-16)(-13) () (T)(T)(NT)
(-13) () (T)
(Non-PB) (-10) () (NT)
(-11) () (NT)
(-16)(-16) () (T)(T)
(-13) () (NT)
SS (-14) () (T)
SS (-13) () (NT)
BT (-13) () (T)
BT (-14) () (T)
BT (-13) () (NT)
F.A.K.E. (, , , etc.)
(-20) () (NT)
Tier 3 (11i & 12i)
(-3)(-14)(-20)(-15)(-20)(-15) () (NT)(NT)(NT)(NT)(NT)(NT)
(-3)(-14)(-20)(-15)(-20)(-16) () (NT)(NT)(NT)(NT)(NT)(T)
(-14) () (NT)
()()() (-14 (-4))(-14 (-4))(-14 (-4))(-14) () (NT)(NT)(NT)(NT)
(-14)(-16)(-13) () (T)(T)(NT)
(-13) () (T)
(-16)(-16) () (T)(T)
SS (-14) () (T)
BT (-14) () (T)
F.A.K.E. (, , , etc.)
(-20) () (NT)
Neutral Standing (4i, 5i)
(-5) () (NT)
Tier 1 Low (3i, 4i & 5i)
(-4) () (NT)
(-14)(-16)(-13) () (T)(T)(T)
BT (-6) () (NT)
BT (-10) () (NT)
F.A.K.E. (, , , etc.)
(-13) () (NT)
Tier 2 Low and Low OH (10i and Slower)
F.A.K.E. (, , , etc.)
(-13) () (NT)
Strike Punishment
11i mid
(-14)(-16)(-13) () (T)(T)(NT)F.A.K.E. (, , , etc.)
(-13) () (NT)
From 12i up to 14i
(-14) () (NT)SS (-14) () (T)
BT (-14) () (T)
()()() (-14 (-4))(-14 (-4))(-14 (-4))(-14) () (NT)(NT)(NT)(NT)
(-3)(-14)(-20)(-15)(-20)(-15) () (NT)(NT)(NT)(NT)(NT)(NT)
(-3)(-14)(-20)(-15)(-20)(-16) () (NT)(NT)(NT)(NT)(NT)(T)
(-16)(-16) () (T)(T)
Loads of stuff up to 18i
F.A.K.E. (, , , etc.)(-20) () (NT)
Anything up to 22i with reasonable range
Wakeup (-24) () (NT)Misc.
(/)(/)() (-13)(-13)(-13)(GB) () (T)(T)(T)(T)(T)In this situation anything between 19i and 23i-24i (including all CBs except 's) work well and cover all three FAKE options after the GB (, & ). 9i and 10i jabs with sufficient reach can also punish this string before an Alpha player has the chance to use any FAKE options.
(Does not beat FAKE ), , (requires very short charge for 20i or 21i)
(goes under FAKE ), (Does not beat FAKE ), (You can actually combo with this, no joke)
is guaranteed no matter what the opponent does. Don't bother doing anything else.
, , , , (goes under FAKE ), //
, , (Does not beat FAKE ), , (not very useful)
, ,, , ,
, (), , WR (requires crouch dash buffering)
, Note: The last kick of Alpha's string can whiff on him sometimes.
, (Does not beat FAKE )
, ,
into , (guaranteed) into
, (goes under FAKE ), into
, , , , , , , ,
..., , , , , , (guaranteed bound into whatever combo. This is his best option)
, , , , , , ,
into combos, , , , , , ,
, , , , , , ,
/, , , , (), ,
, , ,
, , , , , , (goes under FAKE ),
into combo, , , , , , , ,
, (weak punish for FAKE ), , , , ,
, (Does not beat FAKE and goes under FAKE ), , , ,
, , (guaranteed), , , (open stance only), ,
, , () (Does not beat FAKE ), , (goes under FAKE ), (goes under FAKE ), , , , , (open stance only), (good evasive option)
... , , (open stance only), , , , , ,
, (goes under FAKE ), (goes under FAKE ), (does not beat FAKE ), (most consistent option)
, , , (goes under FAKE ), (does not beat FAKE )
, , ,
(goes under FAKE ), , , (goes under FAKE ), , (goes under FAKE ), (goes under FAKE ), , WR (require delayed crouch dash buffer), (), WR (goes under FAKE )
, , , (goes under FAKE ), , (can't beat FAKE ), , (most consistent option),
into air grab, , into BT into BT (normal hit only) (goes under FAKE ), into air grab (goes under FAKE ), (goes under FAKE ), , , , (goes under FAKE ), (goes under FAKE )
... , (goes under FAKE ), (goes under FAKE ), , ,