Guard Crush/break Frame advantage

virtuaPAI

I must say Thank You all!!!
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Administrator
With a lil study of mine, I found out how much of an advantage or disadvantage Guard breaks/Guard Crushes produce.

*NOTE* Slow escaping can reduce some of these advantages and place the slow escaping character in a smaller disadvantage. Also, Small advantages/disadvantages can become throw counter able situations when slow escaping.

Ayane
  • :P:P:K:K:K -Small Disadvantage-
  • :K:K:K -Small Disadvantage-
  • :K:K:2:K-Advantage +17
  • :3:K:K:K:K -Small Disadvantage-
  • :3:K:K:K:2:K-Advantage +17
  • :P:+:K:P:K -Advantage +22
  • :P:+:K:p:2:k -Advantage +20
  • :4:p:+:k -Advantage +21
  • :236:F:+:K -Advantage +22
  • :1:F:+:K -Advantage +20
While Back Turned
  • :P:P:4:P:P:K -Advantage +22
  • :P:P:4:P:P:2:K -Advantage +17
  • :P:+:K:P:K -Advantage +22
  • :P:+:K:p:2:k -Advantage +17
  • :3:3b :K:K:2:k -Advantage +17

Bass
  • :3 :3 :p :p -Advantage-+11
  • :4 :6 :p -Neutral- +0
  • While running :p -Disadvantage- Low Throw Counterable
  • :6 :6:k -Advantage- +3
  • :6 :p :plus :k :p -Advantage- +1
  • :1 :p :plus :k -Advantage- +5
  • :6 :6 :p :plus :k -Disadvantage- Low Throw Counterable
  • :2 :p :plus :k , :p :plus :k -Disadvantage- Low Throw Counterable
  • :4 :f :plus :k -Advantage- +7
  • :2 :f :plus :k -Advantage- +1
  • :7:P:p -Advantage- +10
Bayman
  • :236:k -Disadvantage-
  • :P:p:2:p(hold):p -Advantage- +1
  • :1:P(hold):p-Advantage- +1
  • :4:P:+:K-Advantage- +5
Brad Wong
  • :3b :p :p -Advantage- +1
  • :qcf :p Disadvantage- Low Throw Counterable
  • :F:+:K:K:k -Advantage- +4
Christie
  • :4:p:+:k -Advantage- +15
  • :4 :p (while in stance)-Advantage- +3
Eliot
  • :236:p -disadvantage-
  • :236:k -Advantage- +11
Hayabusa
  • :3:p:+:k -Advantage- +23
  • :7:p,:p -Neutral- +0
  • :7:p,:p (when next to wall) -Disadvantage-
While In Nimpo Stance
  • :8:p -Advantage- +1
  • :8:k -disadvantage-
 
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virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
hayate
  • :8 :p :plus :k - Disadvantage
  • :1:p:+:k - disadvantage
  • :4:p:+:k- Advantage- +4

Hitomi
  • :P:p(hold):p- Advantage- +8
  • :P:P:6:P:p(hold):p- Advantage- +5
  • :P:P:4:p:p(hold):p Advantage- +23
  • :P:6:P:P(hold):p - Advantage- +8
  • :4:P:p(hold):p -Advantage- +22
  • :7:p:p(hold):p -Advantage- +8
  • :6:6:P:P(hold):p- Advantage- +6
  • :3:3(hold):p- Advantage- +6
  • :4:k:P:P:p(hold):p -Advantage- +19
  • :P:+:K(hold):p - Advantage- +7
  • :4:P:+:K - Advantage- +13
  • :1:P:+:K- Advantage- +5

While Back is Turned
  • :4:p(hold):p- Advantage- +8

While Back is against the wall
  • :7:p - Advantage- +6
  • :7:k - Disdvantage-

Jann Lee
  • :P:P:p(hold):p - Disdvantage-
  • :P:P:4:(hold):p- Disdvantage-
  • :4:4:p(hold):p- Disdvantage-
  • :4:6(hold):p- Disdvantage-
  • :3:3(hold):p- Disdvantage-

Kasumi
  • :9:P:K -?
  • :4:P:+:K - Advantage- +12
Kokoro
  • :1:P:+:K - Advantage- +18
Lei fang
  • :P:p:4:P:p(hold):p- Disadvantage-
  • :4:P:p(hold):p- Disadvantage-
  • :4:P:+:K- Advantage- +9
  • :1:P:+:K- Advantage- +8

Lisa Aka La Mariposa
  • :4:P:+:K- Advantage +18
  • :P:P:P:P:+:K - Advantage +18
  • :P:P:K -Neutral +0
  • :P:P:2:K - Advantage +6
  • :236:P- Disadvantage- Low Throw Counterable
  • :7:k:p - Advantage +22
  • :6:6:k - Disadvantage
  • :9:P:p- Disadvantage
  • :9:P:K -Neutral +0
  • :9:K:p- Disadvantage
  • :9:K:k -Neutral +0
While back against Ropes
  • :4:P:+:K:K- Disadvantage
  • :4:P:+:K:5:P - Advantage +13
  • :4:P:+:K:5:P:+:K - Advantage +18
  • :7:P:p- Neutral +0
  • :7:P:K - Disadvantage

Tina
  • :4:6:p - Advantage +5/6
  • :P:p:P:+:K - Advantage +1
  • :6:P:P:2:K - Neutral +0
  • :7:P:P:P - Neutral +0
  • :6:6:P:P:k- Disadvantage- Low Throw Counterable
  • :4:4:P:2:k- Neutral +0
  • :2:2:k/:8:8:k - Disadvantage- Low Throw Counterable
  • :236:k - Disadvantage- Low Throw Counterable
  • While Running :k - Disadvantage- Low Throw Counterable
  • :236:p - Disadvantage- Low Throw Counterable
  • :4:P:+:K - Neutral +0
  • :4:P:+:K (when back is to the wall) - Advantage +13
  • :2:f:+:K - Advantage +1
While Backturned
  • :8:k- Disadvantage-
  • :2:F:+:K- Advantage +1

Zack
  • :3:3:K:p - Disadvantage- Low Throw Counterable
  • :4:6:k - Disadvantage-
  • :4:P:+:K - Advantage +4
  • :6:6:P:+:K - Disadvantage- Low Throw Counterable
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Doa4.1 Guard break/Crush frame advantage/disadvantage:

Ayane
  • :P:p:K:k:k -Small Disadvantage-
  • :K:k:k -Small Disadvantage-
  • :K:k:2:k-Advantage +16
  • :3:k:K:k:k -Small Disadvantage-
  • :3:k:K:k:2:k-Advantage +16
  • :P:+:K:p:k -Advantage +22
  • :P:+:K:p:2:k -Advantage +16
  • :4:p:+:k -Advantage +21 when fully charged, otherwise small disadvantage.
  • :236:f:+:k -Advantage +22
  • :1:f:+:k -Advantage +16
While Back Turned
  • :P:p:4:P:P:K -Advantage +22
  • :P:p:4:P:P:2:K -Advantage +16
  • :P:+:K:p:k -Advantage +22
  • :P:+:K:p:2:k -Advantage +16
  • :3:3b :K:K:2:k -Advantage +16

Bass
  • :3 :3 :p :p -Advantage-+11
  • :4 :6 :p -Neutral- +17 when fully charged
  • While running :p -Disadvantage- Low Throw Counterable
  • :6 :6:k -Advantage- +3
  • :6 :p :plus :k :p -Advantage- +1
  • :1 :p :plus :k -Advantage- +5/ +23 when fully charged
  • :6 :6 :p :plus :k -Large Disadvantage-
  • :2 :p :plus :k , :p :plus :k -Disadvantage- Low Throw Counterable
  • :4 :f :plus :k -Advantage- +7
  • :2 :f :plus :k -Advantage- +1
  • :7:P:p -Advantage- +10
  • While running :p -Large Disadvantage-
Bayman
  • :236:k -Disadvantage-
  • :P:p:2:p(hold):p -Neutral- +/- 0
  • :1:P(hold):p-Neutral- +/-0
  • :4:P:+:K-Advantage- +5 when fully charged
  • :P:P:6:k-Disadvantage-
Brad Wong
  • :3b :p :p -Advantage- +1
  • :qcf :p Disadvantage- Low Throw Counterable
  • :F:+:K:K:k -Advantage- +3
Christie
  • :4:p:+:k -Advantage- +14
  • :4 :p (while in stance)-Advantage- +3
Eliot
  • :236:p -disadvantage- Throw Counterable
  • :236:k -Advantage- +10
  • :4:p:+:k-Advantage-+5
Hayabusa
  • :1:p:+:k -Advantage- +4/+22 when fully charged
  • :P:p:2:k:p-Advantage- +6 when fully charged
  • :1:k:p-Advantage- +6 when fully charged
While In Nimpo Stance
  • :8:p -Neutral- +/- 0
  • :8:k -disadvantage-

hayate
  • :8 :p :k -Disadvantage-
  • :1:p:+:k -Advantage- +13 when fully charged
  • :4:p:+:k -Advantage- +4
  • :236:k-Advantage- +6

Hitomi
  • :P:p(hold):p- -Advantage- +8
  • :P:P:6:P:p(hold):p-Advantage- +5
  • :P:P:4:p:p(hold):p -Advantage- +21
  • :P:6:P:P(hold):p -Advantage- +7
  • :4:P:p(hold):p -Advantage- +21
  • :7:p:p(hold):p -Advantage- +7
  • :6:6:P:P(hold):p -Advantage- +6
  • :3:3(hold):p- -Advantage- +5
  • :4:k:P:P:p(hold):p -Advantage-- +20
  • :P:+:K(hold):p -Advantage- +7
  • :4:P:+:K -Advantage- +10/+12 when fully charged
  • :1:P:+:K-Advantage- +5

While Back is Turned
  • :4:p(hold):p- Advantage- +8

While Back is against the wall
  • :7:p - Advantage- +7
  • :7:k - Disdvantage-

Jann Lee
  • :P:P:p(hold):p - Disdvantage-Throw counterable
  • :P:P:4(hold):p- Disdvantage-Throw counterable
  • :4:4:p(hold):p- Disdvantage-Throw counterable
  • :4:6(hold):p- Advantage :~ 10
  • :3:3(hold):p- Advantage- :~ 9
  • :P:P:6:P:p-Disadvantage-

Kasumi
  • :9:P:K -?
  • :4:P:+:K - Advantage- +10

Kokoro
  • :1:P:+:K -Neutral/Advantage- +/- 0 / + 17 when fully charged
  • :8:8:p, :2:2:p-Small Disadvantage

Lei fang
  • :P:p:4:P:p(hold):p- Disadvantage-
  • :4:P:p(hold):p- Disadvantage-
  • :4:P:+:K- Advantage- +9
  • :1:P:+:K- Advantage- +7

While Back is Turned
  • :P:+:k- Advantage- +7

Lisa Aka La Mariposa
  • :4:P:+:K- Advantage +1/ +17 when fully charged
  • :P:P:P:P:+:K - Advantage +22
  • :P:P:K -Disadvantage
  • :P:P:2:K - Advantage +6
  • :236:P- Disadvantage- Low Throw Counterable
  • :7:k:p - Advantage +22
  • :6:6:k - Disadvantage
  • :9:P:p- Disadvantage
  • :9:P:K -Advantage +2
  • :9:K:p- Disadvantage
  • :9:K:k -Neutral +0
  • :2:f:+:k-Advantage- +6
While back against Ropes and/or wall
  • :4:P:+:K:K- Disadvantage- Throw counterable
  • :4:P:+:K:5:P - Advantage +13
  • :4:P:+:K:5:P:+:K - Advantage +17
  • :7:P:p- Neutral +/- 0
  • :7:P:K - Neutral +/- 0


While Back Turned
  • :P:+:k- Advantage- +17
  • :F:+:k- Neutral- +/- 0

Tina-4.1
  • :4:6:p - Advantage +4/when fully charged +21
  • :P:p:P:+:K - Advantage :~4
  • :6:P:P:2:K - Advantage +1
  • :7:P:P:P - Neutral +0
  • :6:6:P:P:k- Disadvantage- Low Throw Counterable
  • :4:4:P:2:k- Advantage +1
  • :2:2:k/:8:8:k - Disadvantage- Low Throw Counterable
  • :236:k - Disadvantage- Low Throw Counterable
  • While Running :k - Disadvantage- Low Throw Counterable
  • :236:p - Disadvantage- Low Throw Counterable
  • :4:P:+:K - Disadvantage
  • :4:P:+:K (when back is to the wall) - Advantage +12
  • :2:f:+:K - Advantage +1
  • :P:p:4:p:2:k- Advantage +1
While Back turned
  • :8:k- Disadvantage-
  • :2:F:+:K- Advantage +1

Zack
  • :3:3:K:p - Disadvantage- Low Throw Counterable
  • :3:3:K:p:2 - Advantage-
  • :4:6:k - Advantage- +13 when fully charged
  • :4:P:+:K - Advantage +4/+21 when fully charged
  • :6:6:P:+:K - Disadvantage- Low Throw Counterable
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Ein
  • :P:p:2:k:k-Advantage +7
  • :7:p-Advantage +5
  • :9:p:k-Disadvantage
  • :2:k:k-Advantage +7
  • :4:6:k-Advantage +5
  • :4:p:+:k-Advantage +5/+22 when fully charged
  • :P:+:K:p-Advantage +8 when fully charged

While Back turned:
  • :4:p-Advantage +4

Genfu
  • :214:P-Advantage +5/+20 when fully charged
  • :3:k:P:p-Advantage +7
  • :3:p:+:k:p-Advantage +1
  • :1:P:+:k-Advantage +4/+29 when fully charged
  • :4:4:p-Advantage +17

Helena
  • :P:p:2:k:p-Advantage +8
  • :1:k:p-Advantage +8
  • :4:p:+:k-Advantage +2
  • :P:p:2:k:p-Advantage +8
  • :F:+:k-Advantage +8

While back turned:
  • :P:p:k-Advantage +8

While in Bokuho:
  • :4:p:+:k-Advantage +17/18
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Leon
  • :P:6:P:P -Advantage- +3 when fully charged
  • :6:P:P:P -Advantage- + 3 When fully charged
  • :236:p -Advantage- + 3 When Fully charged
  • :4:P:+:K:p -Advantage- +1

Tengu
  • :P:P:6:P -Disadvantage-
  • :P:P:6:P:p -Disadvantage-
  • :P:P:4:P -Disadvantage-
  • :P:P:K - -Disadvantage- Low Throw Punishable
  • :6:P -Disadvantage-
  • :6:P:p -Disadvantage-
  • :4:P -Disadvantage-
  • :K:K -Advantage- + 19
  • :4:P:+:K -Disadvantage- +3/4 when fully charged

Spartan
  • :8:P:p -Advantage- + 4 When Fully Charged
  • :4:P:p -Advantage- +4 When Fully Charged
  • :4:P:+:K -Advantage- +4 When Fully Charged
  • :4:F:+:K -Advantage- +7 When Fully Charged
 
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