Discuss its use and effectiveness for high level tournament play.
The timing is strict.So....can anyone tell how to perform this take-down glitch correctly, not randomly
thx for sharingThe timing is strict.
You must quickly input one of these 66TH followups TWICE during the 6 frames that precede the first active frame (for 66T, that would mean during frames 15~20):
(yes 2P also works)
In other words...
1. 66T
2. input K and then P during frames 15~20 of 66T and if done correctly 66THP will come out
3. holding H is a fast and easy way to go from back turned to front turned, do it
4. 2T ground throw
protips:
- you can't know for sure if you did the glitch correctly, so you should always attempt to input a normal non-glitched 66T followup (T or P) just in case. I like to hold T because if the glitch didn't happen, at least I (tried to) do the non-glitched followup. If the glitch worked, I'm using T instead of H to execute step 3.
- you don't want to do the P+K followup because it's too slow to guarantee a 2T. You can test yourself what the game considers a P+K by doing the 66TH followups, you don't need to do the actual glitch every time to test that
TL;DR
66T > KP on frames 15~20